Arma 3
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DGR Liberation Altis - JA vs. Dictator
   
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Data Type: Scenario
Scenario Gameplay: Multiplayer
Scenario Map: Altis
Meta: Dependency
File Size
Posted
Updated
7.778 MB
7 Mar, 2021 @ 10:45am
17 Apr, 2022 @ 7:47am
60 Change Notes ( view )

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DGR Liberation Altis - JA vs. Dictator

In 1 collection by Dagger
Dagger´s Collection
17 items
Description
Liberate the island playing Dagger factions against local aggressors.

In this first version you play as Jagged Alliance against Arulco's forces.

This is my tribute to an old game I loved: Jagged Alliance 2, where soldiers fought in tank tops against a dictator. You start with pistols and buy vehicles and better equipment using the supply pallets you acquire from conquering cities and factories.

As you build the FOB, you will be able to "buy" better equipment. Just build the DGR boxes which are available from the building menu. Other than that, you will have only basic assets in the arsenal.

There is a starting truck, managed by the Simplex transport module, you can call it by ACE menu. It is very useful in the beginning because you can use it to transport Liberation pallets. For example, when you build your first FOB, some pallets will be paradroped nearby. Collect them and store them on a storage area, which you can build from the FOB's build menu. You will need those pallets to buy the things you want. Just like any other Liberation missions.

I totally recommend the Advanced Towing mod to bring enemy vehicles to your base and Lambs Danger, Lambs RPG and Lambs Turrets. The AI will send MG technicals to suppress you while AT technicals blow you and your cover up. If they don't have technicals then they will do the same with RPG's. So, you will die. Guaranteed!

Special thanks to Killah Potatoes and GREUH.

:)
26 Comments
Dagger  [author] 28 Jan, 2022 @ 8:48am 
Hi yar-kaz,

Spoiler:
you can have a 4x magnification scope and a .22LR rifle.
pay attention that, one enemy will have a powerful .303 rifle but with little ammo, so you better scout the sites carefully before invading or, otherwise he may waste all his ammo on you.
Alternatively, you can hire mercs which come with rifles, if they die you take their rifles. The trucks at your disposal all have ammo for those rifles :)
Saqr 28 Jan, 2022 @ 2:51am 
Good day!
I try as much as possible, now I can’t focus on 100% ) But I try. Maybe there will be more time on the weekend.
Initially, I can say that at the very beginning there is a sight for a gun. and the scope is strong enough. could be something easier to start with.
Dagger  [author] 27 Jan, 2022 @ 11:59am 
I've tried a poor militia's version yesterday, firefights were with pistols and it was very cool.
Way different than what you are used to so, it represents a nice value addition to gameplay.
I will increase costs to make it look like things are hard to acquire.
Nevertheless the growing curve is even more steep now.
Buying special crates for clothes, gear, tech, etc was a good idea and I want to explore it more.
Please play this mission without any virtual arsenal and you will know what I mean.
Dagger  [author] 26 Jan, 2022 @ 4:40pm 
ok
Saqr 26 Jan, 2022 @ 4:06pm 
Now everything seems to be working. The mission has started. I will study. Thanks for the timely fix. :)
Dagger  [author] 26 Jan, 2022 @ 12:52pm 
so?
Dagger  [author] 26 Jan, 2022 @ 12:22pm 
The picture above shows SIMPLEX driving, crates are loaded, red guys are prisoners, a spoiled vehicle is being towed home.
Dagger  [author] 26 Jan, 2022 @ 12:07pm 
I have managed to replicate your error and fixed it. Old mods refused to delete themselves from the init list but now this is fixed.

Please try again. It might take some time for steam to update, and you might want to restart your computer too.

Then let me know please.
Dagger  [author] 26 Jan, 2022 @ 11:27am 
no way ... I have removed everything and restarted and it has worked ...
I will do it again and let you know
Saqr 26 Jan, 2022 @ 11:14am 
HM. downloaded the mod that you added, but still I can not start the mission. now writes:

You cannot play/edit this quest as it depends on downloadable content which has been removed by emr_main