Arma 3
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Dynamic Air Combat Training Rithan Edit
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Data Type: Scenario
Scenario Gameplay: Singleplayer
Scenario Type: Air
Scenario Map: Altis
Meta: Dependency
Tags: Tag Review
File Size
Posted
Updated
88.680 KB
10 Mar, 2021 @ 12:19pm
7 Apr, 2021 @ 4:18am
5 Change Notes ( view )

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Dynamic Air Combat Training Rithan Edit

Description
This mission is based on the Dynamic Air Combat Training mission by smpk.
What I did was to build on his base code and add a few things that I thought could improve the mission.
Things that I have added:
  • The ability to choose the weather in the mission
  • A "Random Time" function
  • An option to have civilians in the area . Killing one of them will fail the mission
  • More dangerous and varied targets for you to shoot down
  • A carrier with it's own repair/refuel/rearm script attached to it

Update 2021-03-15:
  • Added the option to spawn from the carrier
  • Added a copilot that will spawn if the player uses a vehicle that has a "GUNNER" position available
  • Tweaked the chance for a bonus objective to spawn
  • Added a small check that *should* spawn a new objective if the first one crashes
  • Opted out of adding frendly AI to the airbase and carrier due to FPS issues. Added invulnerability zones instead

Update 2021-03-20:
  • Added the AH-99 Blackfoot, Mi-48 Kajman and A-143 Buzzard as available vehicles. (Thanks to cjiq for fixing the script for me)
  • Made improvements to the scrollbar in the GUI
  • Added an option to end the mission early from the context menu
  • The player can now be extracted via helicopter by using the context menu

Update 2021-04-7:
  • Added the V-44 X Blackfish, the Y-31 Xi'an and the PO-30 Orca as usable aircraft

I HIGHLY recommend that you use the Plane Loadout Everywhere mod by POLPOX in order to set up your desired loadout for your aircraft.

I personally also use the CH View Distance mod by KBAC to improve ARMAs limiting viewdistance.
60 Comments
Xale © 29 Oct, 2024 @ 1:46pm 
Where is the news for the future update ? this map is so cool for fly and dogfight im shure thre more to make
dgrrr_junk 13 Jul, 2024 @ 10:12pm 
Is there a trick to get the first "Fuel Tempest" to appear? I see the waypoint / mission marker, but no vehicle...
El muerto 8 Sep, 2023 @ 4:43pm 
man i didn't know about this version i love this scenario could you port it to the CUP maps?:steamthis:
HearLight 18 Feb, 2023 @ 2:06am 
Could you possibly share what you did to get the Loadout Everywhere mod to work in a zone? I'm trying to use POLPOX's loadout mod for milsim missions and was wondering how to get it to work for our scenario's in base. Any help would be appreciated.
Rithan  [author] 8 Dec, 2022 @ 11:59pm 
You wait until you see a message that says "Repairs complete".
I haven't changed anything with the mission for more than a year, and IIRC the time to repair is based on the damage that you have taken.
SlapGuuud 8 Dec, 2022 @ 6:47pm 
Also, I'm not able to repair my jet at the airfield... I can only refuel and rearm
SlapGuuud 8 Dec, 2022 @ 6:39pm 
How do I repair/rearm/refuel on the carrier?

I noticed that there is a message at the bottom when I first take off: "Player refueling, rearming, etc..."

I figured that all I have to do is simply attempt to take off and my jet would automatically be fully RRR'd, but, that's not the case.
swagkhalifa 7 Nov, 2022 @ 2:29pm 
Enemy jets can lock me much earlier than i can. Is it depends on view distance? Or that jets ( shikra and black wasp ) have stealth versions? I see targets on my radar, but i can't lock them with "R".
Cigarette 5 Sep, 2022 @ 6:25pm 
I really wish you could make this multiplayer compatable.
Rithan  [author] 22 Aug, 2022 @ 12:03pm 
I could potentially do something do make the mission easier. However, development on this is not my priority atm.

I started up the mission to check what had happened to you, and it honestly seems that you just got a bit unlucky with the spawn.
If an enemy fighter spawns the closest that it can spawn, then it would be really difficult to avoid getting shot.