Age of Wonders: Planetfall

Age of Wonders: Planetfall

182 ratings
The Revenant
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Mod
File Size
Posted
Updated
146.351 MB
11 Mar, 2021 @ 3:08am
24 May, 2024 @ 6:08pm
78 Change Notes ( view )
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The Revenant

In 1 collection by Wolfie
All Race and Playable Faction Mods Planetfall
8 items
Description
Mods open for minor changes
- Yes the mods works. If your experiencing crashes add Nexus mod it explains everything there
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2615997961

Alternately there is troubleshooting guide here if for some reason your not seeing it come up
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2428532074

Welcome to the Revenant Race Mod!

Starting Traits:
All cities ignore the volcanic terrain penalty
Psionic Weapons Group
Entropy Weapons Group
Tech is divided in to 3 branches Undead, Phantasm, Demons
Undead: Can permanently be raised by dead corpses
Phantasms: Power but cursed ectoplasmic entities that come at an increase cost of energy and cosmite
Demons: Can be created through summons or ritualistic sacrifice

Features:
*Adds a new main race to the game, specialising in summons, with a wide range of units, tech, mods and customisation.


Highlights
Some of the many unique features of this mod include:

Undead are primarily obtained by being raised on the battlefield. Weak but with momentum can become numerous


Phantasms are primarily obtained through colony purchase, while costly they are much harder to kill. Many unique abilities such as the AOW2 Incarnate possessing enemies


Demons are primarily gained through summons and sacrifice, they excel in damage but can be unreliable, often acting on their own will. They gain in strength by consuming souls, which can be gained by killing or eating 'lost souls' lesser phantasms


Hero development allows them to become lord of a city, giving renewable Quests as a reward for winning combat and Apostate weaponry. Note, players can sell quest buildings to remove renewable quests.


Like all race mods, this does not touch any vanilla content and compatible with all mine and most other dev mods with no trouble.
295 Comments
Zionus5 7 Apr @ 9:43pm 
I see something resemble vampires being added to my sci-fi game i download. I love your faction mods so far, I've only been playing with teh cyberpunk one and I've been craving a tiny bit of fantasy mixed in! Thanks!
Wolfie  [author] 4 Dec, 2024 @ 1:04pm 
Unlikely, your best bet is to hope for Planetfall 2 or try your own hand at it. I'll be focusing on modding AOW4 outside of a few missed mechanics like cover and essence you can implement everything including unit modding plus much more like UI, audio and map making
Kerovanka 3 Dec, 2024 @ 12:32pm 
pity,maybe in the future (If there's time) will you make mods on on the combination of existing ones already existing races which are not in the game. would be great. thanks for answer.
Wolfie  [author] 1 Dec, 2024 @ 1:03pm 
No in short. The only customization readily available is the hero loadout, and you can see with my Playable Faction mods you can do a lot with that. Outside of that you need to create a race for any tech combo, that comes with duplicating the hero setups, city setups, empire and quest setups and by that point you mose well make a custom race
Kerovanka 26 Nov, 2024 @ 3:04am 
hi,question.is it possible to create a mod on the combination technology(without races),so that you can play with combination which are not in the game? for example: bio+arc or bio+entropy,etc.
Or the game won 't allow it? need mods on combination. (very lack this in game)
Wolfie  [author] 12 Jul, 2024 @ 7:41pm 
Sorry bud i don't speak it, and google translation did a botch when i tried with an older mod
G0DLIKE_ 9 Jul, 2024 @ 10:42pm 
Russian translate for this great mod Please!
Wolfie  [author] 24 May, 2024 @ 6:16pm 
- Journal text updated for easier reading
Wolfie  [author] 9 Dec, 2023 @ 3:14pm 
Update
- Not sure if all unit abilities were missing on the steam version but thats been fixed and updated
- The Hunger ability by the conjurer has been updated to be a resisted chance 1 turn effect
Kim bosong 5 Dec, 2023 @ 7:33am 
nice, though i didn't test yet.