Total War: SHOGUN 2

Total War: SHOGUN 2

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All 46 Clans Playable - Classic
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Tags: mod
File Size
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32.547 MB
13 Mar, 2021 @ 9:16am
22 Nov, 2024 @ 4:55pm
20 Change Notes ( view )

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All 46 Clans Playable - Classic

Description
GENERAL INFO:
This mod allows you to play with every minor clan, tweaking some aspects of the game, to keep the vanilla feeling while giving a fair challenge to the player.
This mod is for Shogun 2 campaign only, so the Rise of the Samurai campaign as well as the Fall of the Samurai campaign are won't be affected by it. However, turning off this mod when playing RoTS or FoTS is recommended.
It is also recommended to play with the English version of the game, otherwise you won't be able to see the new text.


Important: THIS MOD IS NOT COMPATIBLE with mods which edit the startpos.esf file, but SHOULDN'T have problems working with other mods. To play Ikko Ikki, Hattori and Otomo you need the respective DLCs

Wanna spice things up? Try the 12 Turns or the 12 Turns Immersive version!

FEATURES:
ALL MINOR CLANS UNLOCKED AND REVAMPED:
All minor factions who own at least a province are now playable and have been completely revamped as to shorten the gap between them and the major clans. That means that sadly the European traders and the wacky Wako can't be played :(

Here's the full list of changes:
  • Revamped frontend menu UI: the UI in the frontend menu has been fully revamped recolouring some sections, adding victory conditions, difficulty rating, clan traits and descriptions.

  • Clan traits: each clan gets a new set of traits, loosely based on the clan's history with some custom features, in order to give everyone a unique gameplay.

  • Special units: a new set of units has been added to their respective clan's roster. Some of the new units include: Loan Sword Ashigaru, Bow Wako, Ronin, and many more!

  • Improved family trees: family trees of the following clans have been revamped, adding historical characters who lived through the Sengoku Jidai and were born before 1560: Sagara, Sogo, Miyoshi, Matsuda, Yamana, Bessho, Hatano, Hatakeyama, Azai, Tsutsui, Kitabatake, Jinbo, Murakami

  • Daimyo traits: the following clans' Daimyo and generals have received new traits, to mark their personality: Ito, Sagara, Shoni, Kono, Sogo, Miyoshi, Amago, Urakami, Yamana, Bessho, Takaoka, Ashikaga, Tsutsui, Kitabatake, Saito, Jinbo, Anegakoji, Imagawa Yamanouchi, Ogigayatsu, Mogami

  • Historical characters: family members of the following clans have been renamed to their historical counterparts who belonged to them and lived through the Sengoku Jidai: Ito, Otomo, Ouchi, Miyoshi, Amago, Matsuda, Hatano, Azai, Saito, Kiso, Ogigayatsu, Satomi, Mogami

  • More names for retainers: new family names have been added to the game, and all clans except Matsuda, Yamana, Hatano and Ashikaga now belong to a name group which includes them. The new names include: Sanada, Torii, Tachibana, Kuroda, Ukita and many more!

  • Historical retainers: added famous retainers for the following clans: Miyoshi [Matsunaga Hisahide], Urakami [Ukita Naoie], Yamanouchi [Nagano Narimasa], Ogigayatsu [Narita Nagayasu]

  • Custom intro missions: a new set of intro missions for every clan has been made to make the game more fair at the beginning and improve the overall experience

  • More skill points: generals gain one extra skill point per level

ALL CLANS PLAYABLE IN CUSTOM BATTLES:
Every clan is unlocked in custom battle mode, INCLUDING Wako pirates and European traders. There are also 8 unpublished clans unique to this gamemode: Utsunomiya, Asano, Hosokawa, Ishida, Kobayakawa, Kuroda, Toyotomi and Ukita

FULL MULTIPLAYER COMPATIBILITY:
You can play this mod in your multiplayer campaigns. It is however suggested that you play multiplayer with only this mod loaded or else you might not be able to create/play your campaign. Sadly, translations won't work with multiplayer campaigns.

TRANSLATIONS:
QUALITY OF LIFE AND IMMERSION IMPROVEMENTS:
Several quality of life improvements have been made both in-game and in the menu, to give a better experience ;)

Here's the list:
  • Frontend clan names: when hovering over a clan's kamon their name is shown to make browsing them easier

  • Clan difficulty: added the clan's difficulty rating in the frontend menu

  • Custom battle clan descriptions: added a description for the clan in the custom battles menu

  • Fixed camera: centered the starting camera position over the provinces owned by the player

  • Victory conditions: to make the gameplay more interesting each and every clan gets some key province they have to capture in order to win the game. They won't be just the neighbouring provinces but, for example, the provinces owned by the clan's historical enemies/rulers.

  • Clan descriptions: every clan gets a description in the frontend menu, sorry if they're not 100% accurate, everything I wrote comes from personal knowledge and a not-so-thorough research :^)

  • Way of chi tech tree: added a node in the Way of chi tech tree, so you can beeline Neo-Confucianism

  • More starting cash: clans start with 1000 koku, plus 200 for every other province they own instead of the default 450/650.

  • Demolishable building: Leased land is now demolishable, so now you can get the extra construction slot when you're not Christian

BUGFIXES:
This mod fixes the following bugs encountered in the vanilla game:
  • Fixed Hattori and Tokugawa's Kisho Ninja, they're now stronger than regular ones

  • Fixed the Mori Nihon Maru now it's available to recruit when Shogun

  • Fixed the Takeda Great Guard now it's available to recruit when Shogun

  • Fixed the portraits of the following clans' Daimyo: Hatakeyama, Kitabatake, Jinbo

PLANNED FEATURES:
Changing the placeholder Daimyo in the menu with the clan's actual Daimyo
Change the clan selection panel to a wider one

KNOWN BUGS:

- As this mod uses Sara Temer's menu buttons, there's still the Yamana button visual bug.

- While playing the Ashikaga Kyoto will recruit some units for whatever reason, up until you have a full army. You
probably won't see the "Campaign won" screen, as you technically have won by default.

- The kamon of Asano, Ishida, Kobayakawa, Kuroda and Ukita clans is bugged when selecting them in the custom
battle menu, but it's just a visual bug, in-game factions are fine

- You might not see clan traits/effects displayed. Should it happen, I left a complete list in the Discussions section, so
please check it out

SPECIAL THANKS:

A very special thank you to:
  • Sara Temer for the 46 menu buttons. Also, check out her mod!

  • crux3D, this mod uses his soundfix tool Sinfonia Semplice[www.twcenter.net]

  • Crown for helping me with coding and testing

  • DasVaras for helping me test the pre-update versions

  • You, who subscribed to my mod

Any feedback is appreciated! If you encounter a bug, please let me know the details

Feel free to use this mod for your own projects, but please reach out to me first if you intend to do so!

Enjoy!
Popular Discussions View All (1)
2
16 May, 2022 @ 7:45am
Full clan traits list
Kōhaku
242 Comments
GenuinelyEric 18 May @ 10:02am 
All of these clans, but you can't play the Ii...
EpicBlitzkrieg87 23 Apr @ 4:57am 
Sorry I meant the background is missing for the Famous Temple, here.. https://imgur.com/a/B7ICsbm
EpicBlitzkrieg87 23 Apr @ 4:54am 
I'm playing as the Matsuda right now and I noticed that the Naginata Warrior Monk Hero is bugged. The text for its name is missing, the background black shade for its description is also missing and it's using the regular Naginata Warrior Monk picture.
SLASHDØG 22 Apr @ 9:55am 
So, where is the bow hero? Its missing.
bambamkyle 5 Apr @ 3:35pm 
doesnt work and its the only mod i have enabled
Acer 23 Mar @ 12:17pm 
if you want to play this mod with bigger unite sizes you can go into
%appdata%/Roaming/The Creative Assembly/Shogun2/scrips
there change the nummber by campaign_unit_multiplier from 0.75 to max 3

(more than 3X makes the game start to lagg)

and you can play with 3 times the unit sizes thats include AI enemy units too without using a mod for it
Korthor 13 Jan @ 3:32pm 
plan to do it for ROTS and FOTS?
fricsimatyi 12 Jan @ 4:27am 
Hi, I have an issue with a mod that doesn’t seem to work. Even though I download and install it, there’s no change in the game. Could you help me figure out what might be wrong?
captainducko 11 Jan @ 10:19pm 
thanks so much. What do you reckon the hardest clan is?
xaidothoisa 15 Dec, 2024 @ 1:47am 
why so many people want an extended Japanese map? it takes longer time for turning turn, and the provinces are so close to each other, so confusing. I just wanna play with my selected clan in a original map