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SE:Outlands | CDF DDG-Viminal-MK1 --server
   
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Type: Blueprint
File Size
Posted
Updated
4.071 MB
13 Mar, 2021 @ 5:03pm
12 Aug, 2021 @ 2:20pm
7 Change Notes ( view )
You need DLC to use this item.

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SE:Outlands | CDF DDG-Viminal-MK1 --server

In 1 collection by Taidyr
SE:OUTLANDS | CDF assets by V.M.E --mods
45 items
Description
"Alright, we'll roll out an updated prototype by tomorrow. Tell the Admiral not to break it again."
- V.M.E Research & Development


The Viminal-class Missile-Destroyer is a warship, utilized by the Civilian Defense Force in the 1st Fleet System.


This variant was optimized towards Server-performance and has been striped of most of its interior and decorative elements.

STATUS: OUTDATED - not rules-compliant anymore. phased out with the conclusion of S1.

IMPORTANT NOTE - Read before you subscribe!
Get the mods here: SE:Outlands Unofficial Mod List
This blueprint contains an asset that has been exclusively designed for the “Outlands” Youtube series, hosted by GetBrocked. It was published to serve as a template for upcoming builders of the Outlands-community and contains modded blocks that are not available to the public! Any deployment outside an Outlands-compatible savegame will require additional modification by the user to make it functional! This item is NOT survival-ready!


Data Sheet
Blocks: 3,302
Non-armor blocks: 656
PCU: 16,254
Triangles: 1,731,976
Grid mass: 3,802,915 kg

Weapon Count: 20
Hardpoints fixed: 2
Hardpoints turrets: 14

(20) 2/14
(4) 2x 220mm Missile Launcher fixed: 2 Points
(16) 8x 220mm Missile Battery (Standard Weapon): 2 Points
(0) 6x 20mm Rotary (Point Defense): 0 Points


Controls
Toolbar 1
1 - Camera FWD - View
2 - Weapon: 220mm Missile Launchers
3 - 20mm Point Defense Cannons - Toggle on/off
4 - Weapon: 220mm Missile Batteries - Toggle on/off
5 - Weapon: 220mm Missile Batteries - Toggle Autofire
6 - blank
7 - Timer block - Toggle Missile Battery Targeting
8 - Group: Hydrogen Thrusters - Toggle on/off
9 - Group: Ion Thrusters - Toggle on/off

Toolbar 2
1 - Group: Reactors - Toggle on/off
2 - Group: Reactors - Use Conveyor System on/off
3 - Group: Batteries - Toggle on/off
4 - Group: Batteries - Recharge on/off
5 -
6 - Group: Hydrogen Tanks -Stockpile on/off
7 - Group: O2/H2 Generators - Toggle on/off
8 -
9 - Antenna - Toggle on/off

Toolbar 3
1 - Backup Camera 1 - View
2 - Backup Camera 2 - View
3 -
4 - Jump Drive 1 - Jump
5 - Group: Jump Drives - Increase Range
6 - Group: Jump Drives - Decrease Range
7 -
8 - Gyroscope x1000 - Increase Power
9 - Gyroscope x1000 - Decrease Power
1 Comments
cobra_four_zero 17 Nov, 2022 @ 3:57pm 
Can someone help, the turrets don't have any range and wont shoot