Space Engineers

Space Engineers

855 ratings
Assault Weapons Pack (April 1 Update)
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Type: Mod
Mod category: Block, Modpack
File Size
Posted
Updated
512.213 MB
28 May, 2020 @ 2:03am
30 Apr @ 1:37pm
47 Change Notes ( view )

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Assault Weapons Pack (April 1 Update)

In 1 collection by Harbinger Ace
SE: Outlands Unofficial Mod List
16 items
Description
Introducing Assault Weapons Pack! Featuring almost four dozen armored turrets and almost two dozen fixed cannons, Assault Weapons Pack provides engineers with a deadly arsenal to unleash upon the battlefield. Field multiple rotary autocannons to face down your adversaries in close combat, or unleash a firestorm of flak artillery to block hostile missile barrages. Gun down smaller vessels with light artillery turrets, or overwhelm battleships with swarms of burst missiles. If your opponents are packing heat, arm yourself with a wide variety of heavy turrets. Go big or go home with half a dozen experimental weapons, each guaranteed to punch holes in any opposing vessel.

Features & Notes:
  • Assault Weapons Pack does not override any vanilla values, and is compatible with nearly all other weapon mods.
  • Features support for Vanilla+ Framework!
    • 80mm flak shells feature proximity detonation
    • 220mm Burst Missile and 800mm Strike Torpedo become guided muntions.
    • Vanilla+ is not required, and can be added/removed from worlds and servers at any time.
  • Custom progression system!
  • Custom tracers and shot VFX!
  • Full LOD models.
  • Full construction models
  • Full block skin support.
  • Full English and Russian language support.
  • Incompatible with WeaponCore!

Future plans:
  • More weapons and weapon types. (Got ideas? Let me know!)
  • Support for more languages.

Made with kind assistance from:
  • Rhodor:
    • One very cursed audio file.

WeaponCore?
The original WeaponCore version of Assault Weapons Pack has returned!

Promotional
[ko-fi.com]
[discord.gg]

READ!
©2025 Harbinger Ace, owner of this Steam account. All rights reserved.
If you wish to reupload this mod, such as for dedicated servers, then set it to private, friends only, or unlisted on Steam. Do not republish anywhere except the Steam Workshop!
Any "patch mod" (a mod which overrides data files, but includes no models, textures, etc) for this mod may be uploaded freely without my permission. Use ModAdjusterV2 to do this.

". . . and from the blackest night, fire and steel protect us all."
Popular Discussions View All (7)
132
8 Jul @ 7:31pm
PINNED: - BUG REPORTS -
Harbinger Ace
2
9 Dec, 2024 @ 9:51am
How do i increase the firing range?
Crock Johnson
2
15 Dec, 2023 @ 10:08am
So, what do you folks use the Flak for?
andersenman
598 Comments
WAFFEL E100 11 Jul @ 10:32am 
anyone have a mod that increases block placement range? cant place the 1500mm turret thing on existing ships and having to use merge blocks is annoying
Dziwo 19 Jun @ 3:48am 
Honestly, if this mod fixes the grating SFX on automatic weapons this will be the best vanilla+ all-rounder mod
XY78 13 Jun @ 3:28pm 
@Mellie
Yes, but not to nearly the extent of many other weapon mods. For small grid I'd say assault cannons outperform their closest cousin, the 150mm rifle. On large grids you can fit a 400mm assault turret into the space of an assault cannon turret, and the 400mm is a decent chunk better. Vanilla turrets also take extra explosive damage and pretty much everything here deals explosive damage so you'll be able to defang enemies easily.

If we don't care about matching size profiles, there's some really big guns in this pack that easily outperform vanilla.
Mellie 6 Jun @ 7:34pm 
If I add this will it "break" the fights against AI factions with MES, thinking since maybe they wont get them
YamiKevin 1 Jun @ 11:39am 
Some of the Turrets dont Fire automatically but still fine if you manually fire them
Warhound_No2_Last_laugh 25 May @ 10:12am 
I love this pack, i use it on every survival world i ever had and even on our new server, my 1 and only critique is the ranges on them, every weqpon at 400mm and above i think should have some extrs rsnge beyond 2000 meters, im not talking about insane 17-20 km just like 4-5 km so there would be a point to aim them manually, is there a version where they have extra range, or could it be done?
G-Lew 10 May @ 11:10pm 
For some reason some of these weapons don't seem to work properly anymore, They just simply dont aim or shoot automatically but still work manually. Like the 640mm turrets and some of the 400mm ones. Not sure whats the cause of it
Kaede Shinomiya 2 May @ 7:31pm 
some how, the best vanilla style weapons pack has gotten EVEN BETTER, props to you Ace, you MAD LAD
DrKartoffelsalat 2 May @ 4:34am 
@SEALxPIERRO this is not the WeaponCore version of the mod and is incompatible with WC (as is any other non-WC weapon mod)
SEALxPIERRO 1 May @ 7:46am 
error message : "Sadly WeaponCore mods are not compatible whit any p)arty weapon mods, you must use one or the other Incolmpatible weapons : ACE_Turrets_400mmVanquisher,Ace_Turrets_43RAC
the incompatible weapons listed above have been SCHEDULED FOR REMOVAL IN 60 SECONDS if this not acceptable either type/wc unsupportedmode or QUIT WHITHOUT SAVING and uninstall all WC related mods"