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but im not playing SE at the mo.. its not even installed.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1515991905
And although bubbles shields are simple and doesn't use a lot of CPU and GPU power as the Cythons one does I still prefer Cythons shield mod because its visually mar accurate. X3
I just want a script dat can show the ship's Shield health as "Armor" health (color-able text as well) on LCD and in cockpits for small ships. >w<
Do a double check you have evythign set up right: In have a vid on YT for how to set up my scripts - and it applies to all of them honestly.
https://www.youtube.com/watch?v=8FmSb_GIE4k&t=29s
If you do then frankly until I get back into SE Im going to label this script as outdated.
If your using darkstars sheild mod and weapon core - you dont need a script now any ways as it shows on the HUD. If your using cythons there are scripts (by various folks) I think I have one too - that just displays that.
Honestly I made this script in the days when Darkstars shield mod was new and not great - now its come a VERY long way since those days.
Errorlog:
––•( BuildInfo )–––
(Text from 2m 42s ago)
Caught exception during execution of script:Index was outside the bounds of the array.
at Program.Main(String argument)
at Sandbox.Game.Entities.Blocks.MyProgrammableBlock.<>c__DisplayClass42_0.<ExecuteCode>b__0(IMyGridProgram program)
at Sandbox.Game.Entities.Blocks.MyProgrammableBlock.RunSandboxedProgramActionCore(Action`1 action, String& response)
––•–––