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WW2 SAS LRDG Jeep Willys (v4)
   
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Data Type: Composition
Meta: Dependency
File Size
Posted
20.234 KB
20 Mar, 2021 @ 9:30am
1 Change Note ( view )

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WW2 SAS LRDG Jeep Willys (v4)

Description
This v4 is a four-seater Jeep that can be placed along with my other WW2 SAS LRDG compositions. See below about placing more than one instance of this composition.

A custom composition offering a WW2-era Willys MB Jeep, kitted out to resemble a vehicle that might be used by the SAS or LRDG. Includes a couple of usable weapons, but no ammo (you can adjust the cargo of many of the objects in the editor).

If you enjoy or use this composition, please leave some love, and check out my SP scenarios in my Workshop!

Please note:
* This Willys Jeep is available in the Editor in "Groups (F2) > Compositions" ... assuming you have the required mods, this will not show up as a separate addon in the Arma 3 Launcher.
* Ensure you have turned off vertical mode and surface snapping when placing, and be sure to place on a flat surface (feel free to test it in the VR map) or you may encounter bugs
* Some items appear out of place while driving the vehicle in first person view, they appear normal when viewing in third person or while riding as a passenger or gunner.
* Due to the naming convention and how the items are attached, you will need to go in and manually change the init of the Jeep itself (sasJeep) to include the correct item names (sasGear), the easiest is just to add _1 to both the jeep and to all references to it and the gear in the init field.
* Composition includes only the Jeep, the units in the screenshots are not included.
7 Comments
bissonlulu8 29 Mar, 2021 @ 2:13am 
All four vehicules fully operational -terrain AVIUM : perfect flat and bare...
Only some minor problems to dispatch crews and man the guns ( need to get out and reenter as gunner )
A screenshot called "ambush" is actually one of the jeep accidentally explosed ?

Thanks for this group and possibilities for LRDG raids , I think also to south Algeria with Legion or Saharian patrols with minor changes only :steamthis::steamthumbsup:
bissonlulu8 23 Mar, 2021 @ 12:02pm 
Thx,
I just tried the jeep ,better this time and I just realized that all items are functionnal !!!!!
I am not really easy with editor , specially with French translation -useful to me- but often difficult to match the original.....
I'll try more and make pics...
HeadUp  [author] 23 Mar, 2021 @ 9:30am 
@bissonlulu8

Thanks for taking the time to share a bit more detail. While you can use the 'Translation Widget (2)' in the editor to move along XYZ axis, I haven't found a way to rotate without having to fix misaligned gear by hand. Re: unit positions and things being off - I mentioned in the notes about first-person view for drivers, is this something else? In the Opel, you should really only have a Driver, Front Psgr, two gunners entering using the action on the Opel (not the turrets). Re: storage, maybe I can make some adjustments there, you should also be able to add either in Editor or in game using the vehicle's cargo, which should be empty. Re: Desert Rats in the composition, I figured players would just have whatever units and loadouts already and delete anything pre-placed. Plus, it's easier enough to move units in, moving units out of this composition was more of a hassle for me. If other folks also feel the same way I'm happy to add em and update when I get a chance.
bissonlulu8 23 Mar, 2021 @ 8:59am 
PS : maybe you can also place drivers in each vehicule _ I used basic Desert Rats with various headgear = looks fine !
bissonlulu8 23 Mar, 2021 @ 8:56am 
Placing/moving in editor is the problem for me .......
I tried with 6 men but spent much time to have vehicles in march order : always some items went out, above or vanished (?) placing 2 men in each vehicule was ok but four in Opel difficult (positions choice) , once done it looked fine and ready to move ....but it took a very long time for two vehicules only.
If you place/fix the small accessories for deco and just keep some crates for the player to fill as wished, the men may have their own stens/ammo/grenades -even drivers were OK like this- it'll make life easier. Hope you can do _ I'll really enjoy trying ! :steamthumbsup:
HeadUp  [author] 23 Mar, 2021 @ 6:48am 
@bissonlulu8

Thanks for checking it out and for commenting. Can you be more specific about how it could be made easier to handle? Are you referring to the vehicle handling itself, getting in/out, or placing/moving it in the editor? All of which are just what comes with BI's compositions - I can't tweak much about the handling, but I tried to move the placement of gear so as not to block players from being able to easily enter each vehicle position. Anyway, hope you enjoy!
bissonlulu8 22 Mar, 2021 @ 4:39pm 
Just try a jeep and truck after searching a while....
Your vehicules are really nice and historical, thanks for your work :steamthumbsup:
.....but : please could you make it easier to handle , it's a headache now :steamsad:
Also, why not put all close to Desert Rats with a minimal crew and let player add his own ?
Anyway it's a good " Premiere" , sure you'll give us great scens opportunities :steamthumbsup: