Avorion

Avorion

44 ratings
Wreckage Cleaner
   
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Mods: Mod
File Size
Posted
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239.362 KB
23 Mar, 2021 @ 11:54pm
9 Aug, 2021 @ 9:27pm
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Wreckage Cleaner

Description
Tired of cleaning up tiny scraps left behind by salvage fighters? Tired of chugging during large battles? Tired of drowning in garbage? De-kesslerize your galaxy in one easy step! This simple mod deletes any wreckage pieces that are 15 blocks and under. It will try not to delete any particularly expensive pieces of salvage, for those rare cases where you manage to blast a single shield block off of an enemy.
29 Comments
BlackTigerAce 12 Dec, 2024 @ 11:08pm 
geez, this mod should be a vanilla feature
each wreckage object eating quite performance, even more after it being torn apart by salvaging
and it left a "dead sector" where everything left is unsalvaged wreckage and being gravitional anomaly that slow down your hyperspace cooldown, which annoying
KnifeHeart  [author] 22 Oct, 2024 @ 8:27pm 
I'll have to look at that. Sorry for the inconvenience.
Sneak0r 20 Mar, 2024 @ 9:21am 
@Palad1n can you confirm it is there if you disable the mod?
Palad1n 17 Mar, 2024 @ 1:58pm 
Apparently this mod is removing wrecked ships for the mission "A Lost Friend" which is odd, it wasn't happening earlier, but now, there is no wreckage to be found, and we have done 4 missions "A Lost Friend" and every time we get to the sector, there is no wreckage to be found.
KnifeHeart  [author] 10 Mar, 2024 @ 11:55pm 
Yeah, edit wreckagecleaner.lua
Dreadengore 10 Mar, 2024 @ 6:55pm 
this could be the cause of lag in the game. is it possible to edit this so we can set it to 10000 blocks. when we go on a killing spree we leave tons of wrecks behind as we dont need them. i now believe this is the source of lag in the game.
Thundercraft 17 Jan, 2024 @ 5:35pm 
Personally, 15 blocks still sounds like a somewhat sizeable chunk, especially for low-tier sectors. I'd much prefer if the limit was, say, 9 blocks or so.
KnifeHeart  [author] 16 Jan, 2024 @ 7:53pm 
Huh. Didn't even think about that. Yeah I could probably work something in. I'll add it to my to-do list.
[uRxP]DrChocolate 16 Jan, 2024 @ 5:24pm 
@KnifeHeart Great mod! Any way you could get it to ignore the wrecks spawns for the Lost Friend quest? I like to run those near starting sectors on MP servers, because there's a high density of servers to farm the quest from. In those low-tier sectors, the wrecks spawn with less than 15 blocks about half the time, meaning half your missions become automatic failures.
Lancer_Vance 21 Oct, 2022 @ 1:27am 
I could use a server only version. I don't want to mess up doing crap on my own. Perhaps with a way to increase the size of wrecks that it picks up on and removes as a whole. At this point in time, I have too many wrecks in one sector, that it is starting to cause crashes.