Barotrauma

Barotrauma

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Erebus
   
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362.459 KB
7 Apr, 2021 @ 6:09am
6 Jun, 2022 @ 6:55am
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Erebus

Description
The Erebus is the only sub of it's kind. Used by low ranking officers of the Military Alliance on mid-depth exploration missions, this sub is known for it's effective early warning systems and quality of life improvements. The Erebus packs two coilguns, a railgun and two discharge coils along with two compact engines, prioritizing space without compromising speed.

Features include;
- 2 Coilguns, 1 Railgun and 2 Discharge Coils
- 2 Engines (Small & Shuttle for added nippiness)
- Warning system (Low oxygen, Leaks, Fires and Meltdown)
- Toggle-able Emergency backup power for diagnostics and life support
- Toggle-able automatic refill for oxygen shelves and diving suit lockers
- Toggle-able battery/reactor powered Fabricator & Deconstructor
- Optional terminal controls for battery charge rates and individual coil discharges
- Airlock adjacent weapon holders for those 'dive ready' harpoon guns
- Crew Quarters & Medbay
- Traitor friendly loose panels
- Localization friendly
- Hidden easter egg

If you like it, give us a thumbs up! It'll do a world o' good.
Created by DrSpinctanium


Try my other subs:
https://steamhost.cn/steamcommunity_com/id/DrSphinctanium/myworkshopfiles/?appid=602960

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5 Comments
DrSphinctanium  [author] 3 Nov, 2022 @ 12:41pm 
@Ranzo_Sv thanks bro :praisesun:
RanzoSv 2 Nov, 2022 @ 10:05pm 
Nice Sub :steamthumbsup:
DrSphinctanium  [author] 8 Apr, 2021 @ 7:27am 
P.s. I was not aware of the docking hatch power connection! Added that too. Much appreciated.
DrSphinctanium  [author] 8 Apr, 2021 @ 7:14am 
Hi Likvid, glad you like the design and I appreciate the constructive criticism!

I reduced the text size in the latest update so the battery indicator displays without the scrolling effect - until it reaches 100%, then it's like a notification :tobdog:

As for the control room, yeah I understand. My thinking behind that was that I wanted the warning system to be easily view-able by the rest of the crew, with it in a central position with windowed doors I think it's pretty effective.
Likvid 7 Apr, 2021 @ 9:16am 
Nice sub. I like the design. It is better to change the battery charge screen in the control room (during charging and discharging, the text moves, it is better to just do "95%") аnd connect the docking port to the power supply system to save energy in the colonies. I will also say that I am not a fan of the fact that the control room has become a passage yard. But in general, the submarine is perfect for the campaign. :captainsinful: