Arma 3
142 ratings
DRA Ordnance Playground
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Data Type: Scenario
Scenario Gameplay: Singleplayer, Multiplayer, Coop
Scenario Type: Air, Infantry, Vehicles, Water
Scenario Map: Altis
Meta: Dependency
Tags: Tag Review
File Size
Posted
Updated
11.523 MB
8 Apr, 2021 @ 4:44pm
30 Apr, 2021 @ 4:14am
4 Change Notes ( view )

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DRA Ordnance Playground

In 2 collections by VedKay
Dynamically Populated Missions
15 items
Artillery Playground
2 items
Description
DRA | Ordnance Playground
  
[SP/COOP Local Host/Dedicated Server]
 
Tested on Dedi = Yes
Players = 1-4
Civ Presence = No
Enemy Faction = Light Armored Rebels & Vehicles
Length = Leave any time
Mission Build Time = 86hrs
DRA | Ordnance Playground is designed to demonstrate all the new and improved features of Drongo's Artillery. 
The mod has been completely overhauled with a host of additions, and NEW Loitering Munitions Assets have been added to ARMA3. Thanks to Chops we now have the Mini Harpy Drone!

As the title suggests, the Base of Operations itself has been designed around having EVERY Artillery asset at your disposal. Twenty various locations around Altis, with all kinds of targets for you to hit. Targets vary from static, to moving, as well as boats and aerial targets for the CRAM to take out. 

Check the briefing boards for both asset and enemy info. Basic use of DRA info is also displayed on the Whiteboard.
All Artillery assets are user-controlled via the DRA Tablet GUI. Some units also have AI awareness and will engage thew enemy when danger is present. 

Take a wander around the base and have a play with DRA. 
If you also use Drongo's Air Operations there are a few Air Assets to play with as well.
And for some extra fun. A pilotable AH-99, and if taking a break; a few GoKarts with a little makeshift track.

Features : 
  • HD custom textures
  • Decked out Base of Ops (see above gallery pics)
  • Around 20 locations all over Altis with enemies for you to take out using Artillery (see above gallery pics)
  • Every Artillery asset the vanilla game has PLUS Drongo's modified Arty Assets
  • All new functioning 3D model of Mini Harpy by @Chops (see above gallery pics)
  • Cruise Missiles, Beam Strikes, Rail Guns and more (see above video)
  • C-RAM now has Red tracers! (see above video)
  • Surveillance Satellite Drones at your disposal
  • Suicide Drones at your disposal
  • Switch to Dusk via Laptop actions
  • Zues for #adminLogged 
  • Debug Console for #adminLogged

Highly recommend using these mods as well! 
DAO (Drongos Air Operations) will unlock a few extra Air Assets to the players within the mission.
DCE (Drongos Command Enhancement) for just all round control of any AI present in the mission. Also has in-built admin controls. Really just a must have. 

Designed for Local hosting SP or COOP, runs very light with distant AI dynamically simulated. 70-90fps in local testing. Obviously runs like a dream on dedicated servers. This mission has been extensively tested on my dedicated server.
How To Launch Mission Solo or LAN :
  • Go to Multiplayer
  • Server browser
  • Host Server
  • Type in server name, # of players, password
  • Choose map on left (Altis in this case) and the mission"DRA Ordnance Playground" on right.
  • Hit Play

My other MP Missions :


Thanks to :

Drongo for the amazing suite of mods for mission building and MP testing
Danny for MP testing
Everyone who subs and enjoys the mission, cheers and beers to all. 


Update v1.1 :

  • Few changes to reflect the DRA Release Candidate version

Update v1.2 :

  • General maintenance and some ambientAnim changes
Update v1.3 :
  • Changed Arty voice set to Australian English.
  • Changed some DynSim settings, further optimizing the mission for Local Hosting 
DRA Mod Update :
  • Added: Option to input target coordinates with binoculars
  • Added: Improved cruise missiles
  • Added: Imperial Guard voice set
  • Changed: Buffed loitering munition damage
  • Changed: Excluded arty from dynamic simulation and DMP caching
  • Fixed: A bug that sometimes prevented loitering munition warheads from exploding
  • Fixed: Module settings were not affecting railgun/beam kill/damage radius
  • Fixed: C-RAM alarm not playing in MP
  • Improved: Gun on target code
  • Improved: Accuracy of interval code
42 Comments
Hannibal 7 Nov, 2023 @ 12:28pm 
Ooo.....railgun......just make sure you stand..............way way back lol. Closest thing to a tactical nuke strike.
Bed Tundy 8 Aug, 2023 @ 2:15pm 
I'm trying to launch the rail gun and/or the beam, but it's not showing up. Did something happen to them?
MKJBAWI 24 Jun, 2023 @ 6:51pm 
drones do not identify targets and they do not attack targets even if set manually
Marsh 12 Mar, 2022 @ 3:34pm 
Vehicle class dra_options no longer exists
VedKay  [author] 17 Jan, 2022 @ 11:15am 
Yes it’s meant to be launched via local host, not single player scenarios. Please read the launching procedure listed in the description.
It’s a coop mission but to can play it solo via local hosting.
BIG GUY 17 Jan, 2022 @ 1:07am 
edit:
works when you host a server
BIG GUY 17 Jan, 2022 @ 12:00am 
I get that aswell
VedKay  [author] 31 Aug, 2021 @ 1:01pm 
Sounds like you’re missing a required mod.
AimesBlack 31 Aug, 2021 @ 9:19am 
Hi every time i start the Mission it says "Cannot connect to the positioning system." and if i click continue i just see a landscape with a river and nothing happens. Any idea how to fix it?
SHARKFX 20 Jul, 2021 @ 10:44am 
Hey there can you make a drone mod? That includes the UAVs named (IAI Harop, Mq-9 reaper) And whatever else you want or not. If you cannot make it (which is fine) can you please help me with some tips so i can make it? Thank you.