Stellaris

Stellaris

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Slaves Can Auto-Resettle for 3.2
   
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17. apr. 2021 kl. 6:28
22. nov. 2021 kl. 11:33
7 ændringsbemærkninger ( vis )

Abonner for at downloade
Slaves Can Auto-Resettle for 3.2

Beskrivelse
For whatever reason, slaves and servitude robots are excluded from the new auto-resettlement mechanics introduced by 3.0. Free robots are also excluded thanks to a glitch. This changes that by letting slaves and robots (both free and those in servitude) migrate. Applies to both unemployed slaves and thrall world toilers.
11 kommentarer
William07142 29. maj 2023 kl. 22:54 
Anyone know if this still works?
Livnthedream 18. sep. 2021 kl. 17:35 
Slave Processing Plants solve this issue.
doctornull 16. sep. 2021 kl. 13:48 
Oh thank goodness
Krieg 30. maj 2021 kl. 2:17 
I really like this mod, but do you know if it's possible to fix the issue where pops can't migrate off of planets with mastery of nature?
Peter34 21. maj 2021 kl. 4:42 
Droids seem to be locked in the Species tab, under Migration Controls, to "Migration Controls Enabled". Is that supposed to be the case?
Jr. Troopa 11. maj 2021 kl. 9:58 
Neat, thanks for answering.
Mial42  [ophavsmand] 11. maj 2021 kl. 5:21 
@Jr. Troopa

Yes.
Jr. Troopa 10. maj 2021 kl. 23:17 
Does this mod also let dumb robots resettle?
Osprey 27. apr. 2021 kl. 21:02 
@Mial42

He is refering to their enslaved pops not growing until they have been resettled onto the planet.
It's not really related to your mod
Mial42  [ophavsmand] 17. apr. 2021 kl. 15:35 
@Azona

I'm not 100% sure what you're saying, but I can confirm that slaves do resettle in my games. How high is the habitability on this target planet? And do you have species-wide migration controls on?