Stellaris

Stellaris

Slaves Can Auto-Resettle for 3.2
11 Comments
William07142 29 May, 2023 @ 10:54pm 
Anyone know if this still works?
Livnthedream 18 Sep, 2021 @ 5:35pm 
Slave Processing Plants solve this issue.
doctornull 16 Sep, 2021 @ 1:48pm 
Oh thank goodness
Krieg 30 May, 2021 @ 2:17am 
I really like this mod, but do you know if it's possible to fix the issue where pops can't migrate off of planets with mastery of nature?
Peter34 21 May, 2021 @ 4:42am 
Droids seem to be locked in the Species tab, under Migration Controls, to "Migration Controls Enabled". Is that supposed to be the case?
Jr. Troopa 11 May, 2021 @ 9:58am 
Neat, thanks for answering.
Mial42  [author] 11 May, 2021 @ 5:21am 
@Jr. Troopa

Yes.
Jr. Troopa 10 May, 2021 @ 11:17pm 
Does this mod also let dumb robots resettle?
Osprey 27 Apr, 2021 @ 9:02pm 
@Mial42

He is refering to their enslaved pops not growing until they have been resettled onto the planet.
It's not really related to your mod
Mial42  [author] 17 Apr, 2021 @ 3:35pm 
@Azona

I'm not 100% sure what you're saying, but I can confirm that slaves do resettle in my games. How high is the habitability on this target planet? And do you have species-wide migration controls on?
Azona 17 Apr, 2021 @ 3:16pm 
Hmm I installed this mod hoping slave would migrate to worlds that they are not on yet but they could not grow there untill I manuel resettle them. I checked infor at spiecies right at no migration controls you can pick that option but in text it says one must be true does not have slave spiecies policy with got X assuming auto resettling only works on migration is allowed this will prevent it from working?