Chivalry: Medieval Warfare

Chivalry: Medieval Warfare

43 ratings
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Game (maps & mods): Medieval Warfare
Mod and/or Map? (maps & mods): Map
Map game modes (maps & mods): Team Objective, Team Deathmatch
Misc. (maps & mods): Fortification Map Contest
File Size
Posted
Updated
83.864 MB
6 Apr, 2014 @ 1:45pm
11 Jul, 2014 @ 4:11pm
10 Change Notes ( view )

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Antrum

Description
Thank you for all the support i hope you all enjoy my level as much as i did making it.

Objectives:
1:Destroy the Front gate with the battering Ram
2:Raise the Agatha Banner!
3:Destroy the Chains to the Gate.
4: Grab a Lootbag and run back to Spawn.





=================

Maps included:
AOCTD-Antrum_p.udk
AOCTO-Antrum_p.udk
14 Comments
skiny_elyfont 2 Apr, 2016 @ 1:29pm 
very well lit map, beautiful
SkipSkool 5 Jun, 2015 @ 3:14pm 
Hi Guys and Author Latteh

I am hosting this and some other custom maps on my server.
The IP is: 77.59.182.159:7777
You can directly connect using the console ingame by Pressing ''〜''.
If that doesnt work try the apostrophe key. On my keyboard it's one of the keys just to the left of Enter.

Once console is open enter: ''Open 77.59.182.159:7777''

You can also find the server in the browser with the name ''Custom Maps LoTR GoT Fast Download EN/DE''

Thanks and have fun
OldArmsMan 30 May, 2015 @ 5:06pm 
must add to favorites
Lord Raymund 17 Feb, 2015 @ 7:38am 
Nice map dude, hope they add it in the future! :axesword:
Skindiacus 6 Jul, 2014 @ 2:41pm 
Also,
-The gui hud for the first objective needs revising
Oops
Skindiacus 6 Jul, 2014 @ 1:04pm 
They couldn't give a tutorial, they can't do it themselves. XD
But anyway, you aren't expected to make the bots do the objectives, just to have them leave the spawn and wander to a point. (You'll know that you have succeded when bots fight each other)
LATTEH  [author] 6 Jul, 2014 @ 1:02pm 
@Skindiacus Thank you for the feedback. I can't seem to get bots to go after objectives sometimes. I wish Tornbanner would give a tutorial on how to attrach the bots the objectives.
Skindiacus 6 Jul, 2014 @ 12:43pm 
Small feedback list:
-Lighting issues (Particularily in the first objective)
-In the first obj., the doors don't break when you break them.
-The gui for the first objective needs revising
-You say it has AI functionality, but the bots just stay in the spawn areas from what I can tell, maybe your pathing needs to be redone.

Things done well:
-All the spawns are inaccessible (Nice job)
-The last obj. is relatively original
LATTEH  [author] 23 Jun, 2014 @ 4:29pm 
I believe you have to press the tilde key (~) and type open aocto-antrum_b1_p

@Yarnu Thanks!!
Yarnu The Dog 23 Jun, 2014 @ 2:46am 
Nice job... Antrum finally got some sexy updates! Time to test her out my dear friend!! :) :masoneagle: