Chivalry: Medieval Warfare

Chivalry: Medieval Warfare

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Update: 11 Jul, 2014 @ 4:11pm

-Fixed problems with lighting.

-added a progress hud to: the ram,front doors,Gate chains.

-fixed a bug where a player could pick up a bag and keep pressing the use button and spaming the chat window.

-Fixed a bug where a player trys to pick up another bag.

-added some collision Brush's

-the Gate will only open after all the chains are broken.

I want to fix more but i only wanted to fix what was necessary to the gameplay.

Update: 25 Jun, 2014 @ 11:34am

-Redid the lighting

-some More detailing

-added a Door mesh for the ram

-Some minor glitchs with kismet

Update: 11 Jun, 2014 @ 6:16pm

-Had to Rebuild lighting

Update: 11 Jun, 2014 @ 1:34pm

-Detailing(Trim and color grading)

-added TeamDeathmatch

Update: 20 May, 2014 @ 11:34am

Redid Objectives

Objectives:
1 Move battering ram to front and destory
2 Raise Agatha Banner
3 Destroy Gate Chains
4 Capture loot bags

-new Pathway from the cave.
-new Gate to final obj
-Added doors to breakdown on first Obj
-Raise Banner Obj (made a easy to spot zone to capture)

Update: 29 Apr, 2014 @ 12:58pm

Updated for the First Phase of the contest:

-Detailing

-Final Objective is fixed (it will work on network perfectly)(FINALLY!!!)

-Only Takes 3 bags for Agatha to win

-Added Countdown to Barrell objective

-made Barrell objective shorter

-Seige tower Objective takes slightly longer.

Update: 25 Apr, 2014 @ 9:32am

-Detailing

-added Arrow slits to the front towers

-Raised the floor in the caves so no players can jump into agatha spawn

-Fixed some Collision issues with the grab bags

Update: 16 Apr, 2014 @ 4:01pm

-Changed Size of level Areas are shorter to walk to.

-Detailing

-improved Bot pathing in some areas

-Fixed Problem with Lootbags.

-added Sound and particles to the chain objective.

-Barrell objective is shorter

-New Spawn after Barrle objective

Update: 6 Apr, 2014 @ 1:46pm

Update: 6 Apr, 2014 @ 1:45pm