Total War: WARHAMMER II

Total War: WARHAMMER II

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Elven Engineering/Technoheresy
   
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Tags: mod, Units
File Size
Posted
Updated
1.091 MB
27 Apr, 2021 @ 11:36am
1 Oct, 2021 @ 3:24pm
3 Change Notes ( view )

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Elven Engineering/Technoheresy

Description
This mod now has a new life and lives here for Warhammer 3!!

Description:
Gotten tired of the same old boring bolt throwers for the High Elves and Dark Elves? Ever wanted something more explosive and exciting in your Elven artillery? Look no further! This mod adds 2 new pieces of artillery at tier 4 and 5 for both the Asur and the Druchii, each with their own "character"!

The Goods:
High Elves:
The Shyish Bolt Launcher
Base unit: Eagle Claw Bolt Thrower
Projectile: Eagle Claw/Reaper Bolt Thrower Projectile with Warplock Jezzail RoR trail and Poison Wind Mortar RoR explosion.
Short description: Anti-infantry bulldozer. Launches 8 explosive projectiles designed to flatten infantry.
Strengths: Good against most infantry.
Weaknesses: No Building Damage, weak against single entities, especially small ones.
The Hysh Cannon:
Base unit: Great Cannon
Projectile: Bastilidon Solar Engine Projectile, trail and explosion.
Short description: General all-purpose artillery. Launches 1 highly explosive projectile, good against infantry and larger targets.
Strengths: Good all around explosion launcher.
Weaknesses: Lower rate of fire, Tier 5, expensive, one projectile fired at a low angle.
Dark Elves:
The Druchii Corpse Thrower
Base unit: Grudge Thrower
Projectile: Vampire Counts max tier tower projectile, Plagueclaw Catapult Trail with Plagueclaw Catapult and Doomdiver Catapult explosion
Short description: Anti-infantry catapult/debuffer. Launches 1 explosive projectile that reduces stats and morale, and deals damage over time.
Strengths: Good against infantry, adds damage over time and stat debuff effects on hit. Damage over time can be useful against single entities too.
Weaknesses: No Building Damage.
The Screaming Aqshy Bolt Thrower
Base Unit: Reaper Bolt Thrower
Projectile: Fireball with Khaine's Scourge explosion.
Short description: General all-purpose artillery. Launches 1 highly explosive projectile, good against infantry and larger targets.
Strengths: Good all around explosion launcher, includes a morale debuff on hit.
Weaknesses: Lower rate of fire, Tier 5, expensive, one projectile fired at a low angle.

Notes:
Please let me know how the balance feels. Too strong? Too weak? Too expensive? Too cheap? I've done my best to balance them, but I'm sure more rigorous playtesting from the regular players will reveal more. Please let me know in the comments what you think, and I will make adjustments.

Patches, Localization etc.
SFO Submod!

Check out my other mods!
Old Skool Gotrek and Felix! (SFO Submod!) (Skill Dump!)
Seasons of Warhammer: Fall!
Popular Discussions View All (1)
0
27 Apr, 2021 @ 12:55pm
PINNED: The Lore and Story behind the Weapons
Chapter Serf
13 Comments
Chapter Serf  [author] 19 Nov, 2022 @ 6:02pm 
=[NK]= Col. Jack O'Neil 11 Sep, 2022 @ 7:49am 
There doesn't seem to be a portrait when I select these in battle. It remains on the previous units card.
Murphy 30 Jun, 2022 @ 6:50am 
don't work for Malus ? :(
Chapter Serf  [author] 12 Mar, 2022 @ 3:39pm 
@Cloak&Dagger Maybe. But if I do anything I'll probably do it for 3.
Cloak&Dagger 12 Mar, 2022 @ 3:32pm 
Can we get Elven Magic Hangunners while you're at it?
Chapter Serf  [author] 1 Oct, 2021 @ 3:26pm 
Update today!
Meatshield 25 Sep, 2021 @ 7:14am 
good!
Chapter Serf  [author] 17 Jul, 2021 @ 11:21am 
Updated
Squaul 2 May, 2021 @ 8:16am 
This game game need more mods like this !!
Flamboyant Schemer61 28 Apr, 2021 @ 3:54pm 
loved the mod mate thanks!