Total War: WARHAMMER II

Total War: WARHAMMER II

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Oldhammer - Shard Dragon runic forge submod
   
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Tags: mod, Units
File Size
Posted
Updated
615.303 KB
28 Apr, 2021 @ 6:22am
15 Jul, 2021 @ 7:34am
2 Change Notes ( view )

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Oldhammer - Shard Dragon runic forge submod

In 1 collection by zerg93
Mod compilation
221 items
Description
As the title implies, this simple submod allows you to recruit Urgat's Shard Dragon from the tier 3 Dwarf RuneForge.
Notice that you will still be able to also recruit this unit with scrolls.

*Known issues*
-There are no unit caps and the recruitment time Is currently locked to 1 turn, all of this Is kinda OP for a unit like this but there Is nothing I can do about It since caps and recruitment time are managed by a specific table inside the main mod.
Hopefully Urgat or JvJ will change that in a later time but they are currently busy with other stuff at the moment and Is not granted that they are going to touch caps/recruitment time anytime soon either if they don't want/remember to.
Putting all of that aside: PLEASE, keep in mind that this submod was only intended, from the very beginning, to only allow you to recruit the Shard Dragon through a building, nothing more and nothing less.
Plus, since the AI Is notoriously stupid Is not granted that you are going to see Dragon Shard AI doomstacks anytime soon.
Thank you for your understanding.


Credits compendium:
Thanks to Urgat https://steamhost.cn/steamcommunity_com/profiles/76561197990466238 for his great Shard Dragon mod https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2465124847 and for granting me his permission to make this submod, please support him now and in future!
Thanks to Ben https://steamhost.cn/steamcommunity_com/profiles/76561197997123904 for inspiring the creation of this submod.
Any of this would not have been possible without Frodo45127's RPFM which is still updated to this very day, thank you!
I would also like to thank Sebidee and Caligula for their great modding guides!
And I would like to thank you!
Whatever you liked my mod or not thanks a bunch for giving it a try!
20 Comments
Jon 26 Aug, 2022 @ 4:23pm 
k thx :steamthumbsup:
zerg93  [author] 26 Aug, 2022 @ 3:07pm 
@Jon This mod Is meant to work with the vanilla version not SFO.
You can try and see how It goes but I can only assume that this either fully (crashes) or partially (does not perform as intended/unit with vanilla stats) incompatible with the SFO submod.
Jon 26 Aug, 2022 @ 2:27pm 
using the sfo submod version do i need this one as well playing as dwarves?
zerg93  [author] 22 Aug, 2022 @ 8:28am 
I have officially concluded my modding journey on this workshop.
As always: feel free to make any kind of submods for any of my mods.
zerg93  [author] 15 Jul, 2021 @ 7:35am 
Updated.
zerg93  [author] 30 May, 2021 @ 5:45am 
@redtyrone No, this Is vanilla only.
Since Cataph's Kraka Drak Is a custom faction It requires a specific submod.
redtyrone 29 May, 2021 @ 8:02pm 
Does this work with Krak Draka Mod ?
zerg93  [author] 2 May, 2021 @ 4:19am 
@Polar_beard You are welcome!
Lord Tzeentch 2 May, 2021 @ 4:09am 
Thank you, I recruit them, is just amazing, love your mod now dwarfs will rule again
Ben 30 Apr, 2021 @ 2:47am 
@zerg93 OH. Well on the other hand it's still fun. Also asked Urgat to tweak a bit the Shard Dragon. Against foot lords and infantry it's a shredder with the Razor Scales, but it struggled against a Varghulf and other large sized models. Which is odd since it's stat-wise a tankier Dragon without flight capabilities.