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But mainly decided against it as
- initially we cannot overproduce Food due to not enough workers and raw resources
- still need to stay within the Colonists' preference to only walk so far before they drop tasks or crates. And there's only so many Housing and Workplaces to fit within this perimeter.
So, I weigh the effort (of ripping and re-texturing the original building) against the advantages the building would provide and decided it was not worth my time.
I'll make a note of the request for the future, if I ever return to modding this game though. No promises!
Did you read the Troubleshooting section above?
I still don't know how to create my own buildings, however. As that requires a deeper dive into Blender 3D than I have time for at that time (and even now). My priorities has changed.
- Overview box, and
- Change notes
If that is the current version, then yes.