Arma 3
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Keyframe Animation - Levolution
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Data Type: Composition
Meta: Dependency
File Size
Posted
60.849 KB
2 May, 2021 @ 12:26pm
1 Change Note ( view )

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Keyframe Animation - Levolution

Description
Keyframe Animation is one of the most interesting module systems in the vanilla game that no one knows about.
This composition showcase how you can use it to make a Battlefield 4-like Levolution.

Regarding multiplayer use:
After some tests, i wasn't able to find any mean of making it work in a multiplayer environment.
70 Comments
Creed 22 Oct, 2023 @ 7:49am 
:steamthumbsup:
Banaminati 1 Jun, 2023 @ 1:56pm 
how do i make the destroyed building not float into space
Kazuma-San  [author] 14 May, 2023 @ 1:17pm 
@CoffePot , it's the command: [timeline] call BIS_fnc_timeline_play;
On this composition case, it's on the Code Complete in the Hold Action.
CoffeePot 14 May, 2023 @ 12:35pm 
I'm trying to find a way to make this run via custom script but I cannot figure out what is currently triggering the collapse event. Any ideas?
Eee 10 Dec, 2022 @ 9:03am 
All it needs is a well timed earth quake module and boom! Quite literally:steamthumbsup:
Kazuma-San  [author] 12 May, 2022 @ 6:43pm 
@十字红星 , its a composition, not a mod.
十字红星 12 May, 2022 @ 7:47am 
emmmmm,where is this mod?I cant found it in eden editor
REDBowl 6 Apr, 2022 @ 9:58am 
how beautiful is that? wow! BRAVO!!
Kazuma-San  [author] 7 Mar, 2022 @ 10:59am 
@DxG6767 sorry for the late response.
I used the 3den AddAction feature (Also present in the vanilla game, but via scripting), to activate a trigger, this trigger is what starts the timeline.
DxG6767 22 Dec, 2021 @ 9:41am 
Hey, how did you get the timeline only work after activating the computer?