Garry's Mod

Garry's Mod

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[HRCS] HL2 Canals Underpass (d1_canals_01a)
   
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Content Type: Addon
Addon Type: Map
Addon Tags: Scenic, Realism
File Size
Posted
Updated
756.535 MB
2 May, 2021 @ 2:25pm
25 Mar, 2024 @ 4:16pm
2 Change Notes ( view )

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[HRCS] HL2 Canals Underpass (d1_canals_01a)

In 1 collection by legoj15
Half-Life 2 HRCS
28 items
Description
High Resolution Cubemaps & Shadows

This is a map from Half-Life 2's campaign. I strongly recommend having played the original game first before experiencing this.

Please note that this map makes use of some assets from Half-Life 2: Episode 2. To make sure you see everything, ensure you own Episode 2 on steam, have it installed, and that it is mounted from within Garry's Mod.

Another map where I showcase the maximum extent of the Source Engine's static lighting system using GMod's 64bit compile tools. Features 256x256 resolution cubemaps and the highest resolution shadows possible without the compile tools throwing errors due to to many vertices or faces being to complex for lightmaps.

Compiled for LDR & HDR and retains full functionality as long as you have Half-Life 2 purchased & installed on Steam, and mounted in Garry's Mod. Also includes a navmesh.

Completing the level as you would in Half-Life 2 will take you to map d1_canals_02_hrcs if you are subscribed to it.

Map name is d1_canals_01a_hrcs, and can be found in the "Half-Life 2" map section.

Misc info/trivia:
  • This map is not from a decompile.

If you don't have Half-Life 2 mounted, it's possible that scripted sequences will not play, or may be bugged.