Space Engineers

Space Engineers

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Jargon Generator (Air Traffic) (Mod)
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Type: Mod
Mod category: Script, Other
File Size
Posted
Updated
601.956 KB
3 May, 2021 @ 9:30pm
3 May, 2021 @ 10:30pm
2 Change Notes ( view )

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Jargon Generator (Air Traffic) (Mod)

In 1 collection by Patrick
Aesthetic
23 items
Description

Generate Authentic ATC Messages
Generates transcripts of "radio traffic" between air traffic control centers and various aircraft. Works on any display. Watch the video.

Radio traffic is 100% accurate and compliant with FAA regulations. Generates 9 different sets of radio traffic between randomized control centers and aircraft.
  • Arriving in Class B airspace
  • Arriving in Class C airspace
  • Arriving in Class D airspace
  • Departing Class B/C airspace
  • Departing Class D airspace
  • Opening a VFR Flight Plan
  • Request for Flight Following
  • Cancelling Flight Following
  • Transit Class B airspace

Use
1. Open the terminal for any LCD or text display
2. Set Content type to "Scripts"
3. Set the Script to "Jargon Generator (Air Traffic)"

If you want to use this on your server, that's fantastic. Please let me know, so I can see it in the wild! If you have uploaded a build using this mod, please link back to me using the Add/Remove Required Items link. Thank you!

Please do not copy, modify, re-upload or otherwise represent my work as your own, your team's, your server's, or anyone else's. Thank you!

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Bug Reports
Discord[discord.gg]
I don't troubleshoot, give technical advice, or have discussions in the comment section. That's what the Discord is for. Comments get lost to time, but discord histories can be searched and referenced.
37 Comments
VivaVii 21 Apr, 2024 @ 8:41am 
is this something that could be integrated with MES somehow? As in.. could the air traffic display actually represent real vessels in the surrounding area?
BeeSkee 7 Jan, 2023 @ 4:21pm 
Very awesome! I'd love to see a programmable block version of this.
Patrick  [author] 9 Sep, 2022 @ 10:11am 
Thanks!
huesaturation 9 Sep, 2022 @ 9:55am 
Hey dude, nice mod. I really love it.
Patrick  [author] 22 Jul, 2022 @ 6:52am 
Thundercraft, yes, the distinction is "blueprint" versus "mod." Blueprints are not mods. People are welcome to use my scripts in blueprints. [Edit: I thought we talking about my Jargon Generator PB script, not the ATC mod.]

I'm glad you like it. Since this is a mod, it is not part of blueprints. The best you will be able to see is screenshots of people using it in their world. When you add the mod to your game, the ATC display is available on every LCD in the game.
Thundercraft 21 Jul, 2022 @ 6:47pm 
@Patrick
The permission issue is understandable. Though, your description does say, "If you have uploaded a build using this mod, please link back to me using the Add/Remove Required Items link."

This is a nice script. I can imagine how it adds immersion when set up on a server. I was just hoping that there was already some stuff on the Workshop which used this so I would not have to set it up myself for my personal game as I feel that would break immersion for me. So, I think it would be neat to see this as a World/scenario or, perhaps, visible on a screen on an NPC station in some encounter mod (such as "Exploration Enhancement Mod").
Patrick  [author] 21 Jul, 2022 @ 10:02am 
What do you mean? Do you mean blueprints using this script? This is not a mod, it is PB code, so there's not really any way a mod could use this script unless it was converted. Nobody has approached me asking for permission to do so, so there shouldn't be any mods using it.
Thundercraft 20 Jul, 2022 @ 10:41pm 
Interesting... Are there any mods that use this script?
And, if so, can someone recommend some?
Patrick  [author] 22 Jun, 2022 @ 5:05pm 
Thanks!
Hashpike 22 Jun, 2022 @ 4:29pm 
Good work.