Total War: ROME REMASTERED

Total War: ROME REMASTERED

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Ptolemaic Kingdom
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76.077 MB
8 May, 2021 @ 8:43am
10 May, 2021 @ 10:45am
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Ptolemaic Kingdom

Description
Change the original Egypt to the Ptolemaic Kingdom, no other changes made.

This mod is made for the Totalis Bellum mods, they include this mod, check Totalis Bellum mods here:
Totalis Bellum:
**The base mod page got deleted when i tried to update, Feral know this issue i hope they will fix it**
Totalis Bellum: Nabataean and Bosporan Kingdoms:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2489012066

To change the symbol do it maunally(cant put it in the mod, mess the UI), here is provided the texture, one of the mod and one original for backup and swaping back:
https://drive.google.com/drive/folders/1m7qc29P4f8fUCG9SJS4UEVLDXGp5Pywg?usp=sharing
(the texture file name is shared_new_1.tga and its location is here:
\Total War ROME REMASTERED\Contents\Resources\Data\data\ui\roman\interface

If there is any issues let me know, enjoy.
27 Comments
bjack 11 Oct, 2024 @ 3:59am 
Update pls?
Riekopo 18 Aug, 2023 @ 5:16pm 
Does this need an update? RR has gotten a lot of patches.
Hegemon00 6 Jun, 2021 @ 12:58pm 
Thank you very much for the tips! I'll try it out.
Crysix  [author] 6 Jun, 2021 @ 12:24pm 
cant post long text so 2 parts, part 1:
Hegemon00 , ok do those steps:
-go to this path in the driver your steam is on-SteamLibrary\steamapps\workshop\content
inside it there are fodlers with numbers, each for a game, find the one for Rome Remaster(i think its 885970), later you will see the mod folder, copy paste the mod to your local or MyMods folder( in the launcher click the options "open mod folder"), now that you have it locally you can edit it.
the file is not in the mod, he is in the game files(\SteamLibrary\steamapps\common\Total War ROME REMASTERED\Contents\Resources\Data\data\world\maps\battle\custom\raphia) inside the "raphia" folder, copy the path from \maps\battle\custom\raphia to the mod folder, now inside the mod folder in the raphia folder you have the descr_battle.txt
Crysix  [author] 6 Jun, 2021 @ 12:24pm 
Part 2: this is the layout of the battle troops, edit it to fit the new troops, you need only the type name of the troop to change, it may be little confusing at the start but you will get it. to get the mod Egypt new units name type go to the mod folder where the file "feral_export_descr_unit" is, the Egypt troops end with the text "egypt" for example "greek hoplite egypt", example to change one troop: change the "egyptian elite guards" from the descr_battle.txt to this text(unit type name): "greek levy pikemen egypt", like this change all the layout in the descr_battle.txt as you wish.
Hegemon00 5 Jun, 2021 @ 6:48am 
If you would be so good, yes, please.
Crysix  [author] 4 Jun, 2021 @ 9:25pm 
Hegemon00, thats cause i replaced the Egypt General's Bodyguards and didnt took care to replace this unit in the historical battle, the other units there are also from the original Egypt. if you really want to play this battle with the new Egypt units let me know and i will write to you few steps to change it manually
Hegemon00 4 Jun, 2021 @ 3:51pm 
The Battle of Raphia is unplayble with your mod and there are Barbarian Peasants at the place of Egyptian General's Bodyguards. Is it also intentional?
Crysix  [author] 4 Jun, 2021 @ 5:38am 
Hi Hegemon00, yes there is not really a skeleton for mounted officers, so i used the foot officer skeleton, i know its kinda off but still i wanted mounted officer for them, it still look cool in my opinion
Hegemon00 4 Jun, 2021 @ 4:59am 
Hello, I have noticed a little issue. Officers for General's Armoured Bodyguards, Macedonian Cavalry and Companion Cavalry are standing in their horses instead of sitting on them. Otherwise, it's a really nice replacement for Vanilla's 60's Hollywood Egypt.