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Some help please?
It's easily fixed with a small application of process_cq spray on the affected location when you load a save, anyway.
Thanks for explaining it to me.
(im kinda sad this bug happen for the resource building chain, those buildings are the main thing i wanted for the mod, well, Murphy law)
The world is larger and improved in many ways. I really like getting all those new, flavourful buildings for trade goods. It's also very stable for me.
Nabatea and Bosporan Kingdom are pretty awesome. I do wish they had some more units to choose from, like a couple more viable infantry choices just for variety. I feel the same about Armenia, Thrace, Pontus etc though. I always end up picking the nations with a richer roster in the campaign selection, which is a pity since they have the best colours. Maybe in the future!
That said all these guys are infinitely more playable with the expanded buildings and mechanics.
Egypt looks amazing too. I miss some of the more fantasy-looking units tbh, but the various hoplites each have really cool shield paint and armours, so they satisfy that visual need.