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@grandpa forklift : Any melee system will work as long as the hits can deal damage to objects. I recommended lago melee system because it was simple and efficient but it seems to have problems actually, haven't got the time to check it out yet, so go ahead with anything you want.
I was having a chat with the jbad dev about how to get True Breaching working on maps which use its vehicles (Lythium etc). He’s got an idea for how to search for the doors correctly: mind if I friend you and send over what he provided, for when you get a chance to work on this mod again?
Good news for me is that I found a shotgun (Project Infinite) which does the job for blasting open doors, which will definitely do for the time being :)
Had two other, hopefully small ideas, for when you have time to look at this mod again. First, a setting to have some % chance of unlocked (internal) doors to be open, as that provides a realistic separate CQB challenge. Second, a configurable delay on the module applying changes to doors, so an AI garrison waypoints have a chance to complete (and AI get into position) before the doors close/lock behind them.
Thanks again for this mod: works really well!