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When the user could just save and exit the game, then switch which mod they have on. It's not worth the effort and incompatibilities imo.
do you think it would be possible to combine all three mods into 1 and you can change it in game menu while playing? Would this be possible?
So i can set it to 3 at the start, and when i feel i have enough people and actually a finished wall...^^ then i could set it to 1 or 2 or off
The idea is that the NPC factions don't know you're there yet, so you can get by undetected for a time.
Or alternatively, how difficult would it be to modify this mod in FCS to prevent these events from targeting small outposts?