The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

174 ratings
Secret Room Placeholder XP [deprecated, does not work with Rep+]
   
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Tags: Lua, Rooms
File Size
Posted
Updated
2.200 MB
18 May, 2021 @ 5:39pm
23 May, 2021 @ 8:18pm
6 Change Notes ( view )
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Secret Room Placeholder XP [deprecated, does not work with Rep+]

Description
Unlikely that I will get around to updating this for Rep+ but hey, who knows. I would recommend against keeping this in your loadout.

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This is a slightly edited version of HeliOS's brilliant Secret Room Placeholder mod, uploaded with permission. It marks the spot on the wall where a secret room COULD be, so you don't accidentally bomb one tile to the left in L-shaped rooms. It does not show you where the secret room IS. The mark will appear upon room clear. This one is a little subtler than the pentagram from the original. I used a modified version of the ? from "there's options" for visual consistency's sake.

The indicator can be activated or deactivated with F3, just like the original.

99.9% of credit to HeliOS. Link to original mod below.

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2488298288
43 Comments
braindrain86  [author] 18 May @ 8:34pm 
i can't make any promises about updates, so for right now this mod is Temporarily Unsupported. one day I'll get a wild hair and fix it.
CERO 18 May @ 4:09pm 
There's a bug that makes it so in REP+ enemies in challenge rooms/boss rush/Guideon don't spawn and are replaced by a question mark instead, softlocking you inside until you either use a command to leave or restart the run.
Busybody64 2 Jun, 2024 @ 4:19pm 
Rgon?
braindrain86  [author] 4 Feb, 2024 @ 10:06pm 
the reason that i gave the indicator that tiny little flash was to help visibility on later floors, but i admit it's an imperfect solution. one day i will sit down and puzzle it out; i'm also unhappy with how the indicator interacts with red key rooms.
NamelessNP 4 Feb, 2024 @ 10:55am 
The mod is useful most of the time, but on certain floors the indicator is basically invisible to the point I can't see it even if I get real close to my monitor and focus for a while.
braindrain86  [author] 21 Aug, 2023 @ 6:06pm 
Hey everybody! i am pretty pleased to see that this mod still works in repentance after all this time. i have noticed occasional little visual bugs, namely the question marks doubling up under certain circumstances. also, with the introduction of Red Key, the question mark will not appear on certain impossible walls, which feels a little like cheating to me.

if you use this mod and have noticed any problems, or would like to see any simple changes, please comment and i will see if i can tidy them up. thanks, i love you

big shout out again to HeliOS
braindrain86  [author] 21 Aug, 2023 @ 6:01pm 
the question mark doesn't appear on every secret room, it only appears where a secret room entrance MIGHT be. it's mainly to help prevent wasting bombs in large rooms.
The (THICC) Toaster 21 Aug, 2023 @ 1:27pm 
mod doesn't work for me. the question mark appears, but there's no secret room behind it.
MSPaint 6 Sep, 2022 @ 6:45pm 
you have no idea how many bombs ive wasted before having this mod, very cool thanks
GhostGlitch 5 Jan, 2022 @ 8:51am 
for some reason when I enter a room without enemies the question mark appears in front of the door and not on any of the walls