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Since the release of the Boron dlc, i would no longer say this is not possible. (As already mentioned in May). I haven't tested it yet but i think there are new ways to accomplish this now.
But as always: my time and competence (and thus even more time needed) are limited. And at the moment I just don't get around to modding.
But if someone wants to contribute something, just feel free to contact me.
In regards to Nexus: I understand your hesitation. I just wanted to throw it out there because I think your neat little QoL mod deserves more attention, and I know a lot of people still use Nexus.
You surely mean the mission of Dal, in which you have to clean up the Xenon sectors? I can't say for sure because I've never tested it. But it shouldn't (tm) be a problem as long as you have completely finished the previous story.
In general, though, it's safer to save and backup your saves first. :)
Regarding Nexus Mods: Maybe. Another platform to maintain then...
Question in regards to your warning: does this only include the main Yaki plot or also the follow up by Dal Busta?
On another note, could you maybe also add this mod to Nexus Mods?
I will try Egosofts way. They build the different gates and destroy them via md. If it works, i will try to connect it with the end of the Terran / Yaki plot. Can't promise anything.
@ONATIVE:
Maybe. Don't know yet. And only, if I get the other thing working. It's really a lot of fun. But unfortunately there is too much to do and I have far too little time.
Probably wont use this for now as I dont have station close by that could use it, maybe in the futur
As i already said: I never found a function to activate a super highway by event / script. I'm sorry.
It would indeed fit perfectly and I like the idea.