Call to Arms

Call to Arms

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Containment Zombies
   
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File Size
Posted
Updated
695.642 MB
9 Jun, 2021 @ 10:57pm
16 Jul, 2021 @ 11:52pm
3 Change Notes ( view )

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Containment Zombies

Description
A mission for Guga666555's Zombie mod.

To play, first activate "Zombie Mod Script by Guga666555" mod
(click on the link under "REQUIRED ITEMS" to download the mod if you don't already have it.)

Then activate this mod.

This mod includes a variety of features and concepts I've been working on recently.

Features
* Placeable & reclaimable mgs
* Placeable & reclaimable sandbags
* Custom buttons & icons
* Interactive entities

I may make more missions and expand upon this mod concept. That would of course depend upon feedback and how long we spend waiting for GOH.

CREDIT:
Guga666555's for use of his "Zombie Mod Script by Guga666555" to base this upon.




Popular Discussions View All (2)
2
17 Jul, 2023 @ 12:01am
Game crashes when loading entities.
Silver
0
17 Jul, 2021 @ 12:06am
Placing Planks
Tjdagger
40 Comments
ThisOLman 12 Sep, 2023 @ 8:18pm 
there a specific order to install the modes ?
Silver 16 Jul, 2023 @ 11:26am 
I made a disscussion about my problem, could the author or someone know how to fix it review it?
Buk Lee 4 Dec, 2021 @ 9:34am 
TJ, would u like to make some zombie mods for GOH?
Tjdagger  [author] 3 Sep, 2021 @ 2:44am 
There should be a code box to reveal the code. The codes are randomly generated every play through.
ដៃរុកកាក 3 Sep, 2021 @ 1:55am 
what code number did i need to enter when i already bring Naji here
woosuk 26 Aug, 2021 @ 4:06am 
can multiplay?
E 18 Aug, 2021 @ 9:24pm 
Can this be Co-op?
Tjdagger  [author] 24 Jul, 2021 @ 1:02pm 
Hi Nobutora,
At what point does this happen?
Once you clear the area sealing up where the zombies are coming in. A cut scene should play where she opens the door.

I'm wondering if there may be a zombie stuck on a wall somewhere. You may need to kill them all to trigger the cut scene.

Zombies have a tendency to climb walls and get stuck occasionally. This whole map was an experiment and the zombie script isn't mine, although I've played with it a bit. Some of the issue seems to be around narrow passage ways and packs of zombies trying to social distance. They'll climb the walls.
Nobutora 24 Jul, 2021 @ 10:59am 
2 mission has some bugs like when trying to clear the area for the second scientist no zombies appears anymore
AlexThePlayer 16 Jul, 2021 @ 11:58pm 
Add police faction plzz