Space Engineers

Space Engineers

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Multigrid Projector Robotic Arm Control Script 1
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14 Jun, 2021 @ 5:13pm
19 Sep, 2021 @ 1:08pm
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Multigrid Projector Robotic Arm Control Script 1

Description
Robotic Welder Arm Control v1

Requirements

How to test the script
  • Subscribe to this world
  • Create and enter the world
  • Join the Testers faction
  • Spawn to the medical room
  • Enter the pilot seat at the top
  • Recompile the program in the Shipyard Projector

Remarks
  • Tested only in single player in creative mode so far.
  • Should work in multiplayer with simpler / less number of arms.
  • The video shows an earlier iteration with more arms. The new code works better with less arms.
  • The code may be refactored later to improve its usability in different worlds and for other use cases.
  • Works best with skinny blueprints, primarily small block ones. Solid large block ships are blocking out the arms.
  • Yes, you can build your own robot arms. The base must be in the "Welder Arms" group. Simpler is better.

Enjoy!
33 Comments
PallyDanaRama 18 Mar @ 9:54pm 
Is there any way to limit multigrid projector plugin from projecting certain blocks? I've found that with my ships with missile and drone printing setups, this plugin really messes with the timers, event controllers, etc. It removes actions and even removes things from groups, like my connectors. As much as I love what the plugin does, it makes many aspects of building autonomous systems impossible.

Is there any fix or workaround?
ilsa 10 Mar @ 1:34pm 
Because a plugin isn't the same as a mod, and Keen made plugins much harder to use, for security and stability reasons. If someone is unable to figure out how to set up a plugin, that's a good indication they shouldn't use them.
Darth Porgus 3 Feb, 2024 @ 4:51am 
Why have you moved the Multigrid Projector and Plugin Loader to github? How do I install these?
MurlocJoe 21 Nov, 2023 @ 10:41am 
How I wish multigrid projections would become a vanilla thing and that Viktor would get a much deserved paycheck for it. Keep up the good work!
dragonsphotoworks 30 Jul, 2023 @ 5:13am 
Oh cool I just got back to playing. Looking forward to test this :-)
Viktor  [author] 30 Jul, 2023 @ 4:15am 
I test each MGP release with this script and world and it still works. MGP 0.5.0 is out today with insane client side multi-grid welding in multiplayer without having to use a server plugin, check that out. However, it does not make this script working on servers without MGP plugin, because the PB script runs on server side.
dragonsphotoworks 1 Oct, 2022 @ 12:54am 
victor always came up with insane mods/plugins. long ago we use to chat a lot. As they were helping me with a mod. The amount of knowledge they have is impressive. 99% of time when i see his name on a mod i instantly sub to it lol

Did you name them correctly? Thats main issue people have when his scripts dont work. Or any script... Just found this one as came out after i stopped playing :-( But get his demo world And test it with no additional mods "other then required plugin/mod of course".

It should likely work. Lot of scripts stay good years after last update. I also use ISY's scripts and some havent been touched in years as welll.
1. Get demo world
2. get required plugin load and plugin
3. just run its current setup
4. if works let me know lol If not then ya might need a rewrite. AAnd that would be lot of work possible. But victor might touch it up if can. He is one of best modder / Scripter i know. SE4modder is another good one.
AlienAnthony 26 Feb, 2022 @ 3:16pm 
Shame it doesn't work anymore just says OK even after recomp.
Viktor  [author] 12 Nov, 2021 @ 3:37pm 
@akira: Short answer: No, it does not.

Long answer: Those automated ship builds are scripted (as a timeline) to build a specific blueprint only. This can be done with timers or with a single Programmable Block. This solution can control any number of custom robotic arms to build any blueprint. But for this it needs the data about the projected blocks and their current build state, which is provided by the MGP plugin.
akira 23 Sep, 2021 @ 7:33pm 
Noob question: doesn't the game already have this function? I've seen so many automated ship building in vanilla