RimWorld

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Eccentric Cosmetics for Everyone
   
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Mod, 1.2
File Size
Posted
Updated
7.500 MB
26 Jun, 2021 @ 4:05pm
28 Jun, 2021 @ 7:35am
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Eccentric Cosmetics for Everyone

In 1 collection by Snorps
rim world mulch player
51 items
Description
Gives all humans a chance to spawn with Eccentric Tech cosmetics. Now working with ears and side horns - this was orders of magnitude harder to get working than the tails and centre horns. (Special thanks to the creators of Jecstools for the amazing example code)

The chance is quite low but you can reroll your starting pawns until you get some, or use Prepare Carefully.

If there's a hairstyle from vanilla or modded that make the ears float or look weird, leave a comment and it can be blacklisted.

May work with other versions of Rimworld / Eccentric Tech:Cosmetics, not tested. Leave a comment if you try it
7 Comments
Occred 11 Aug, 2022 @ 11:05pm 
This is still working for me, just so people know. The only thing I would change is adding a way to adjust the chance of pawns spawning with cosmetics.
Depth Charge 17 Nov, 2021 @ 5:28pm 
hellooo, does still work with the new version of the game and cosmetics 2.0??
Pydots 31 Jul, 2021 @ 3:33pm 
welp ive been testing it out and since nothing has horrible broken even with a lot of mods, I assume you could probably jut update the dependencies and mark its 1.3 compability (probably dont even need to fix the problem of spawns respawning with extra parts)
I do have to say that i was surprised when I saw an avalanche of animal people spawning with each wave, does lead to some interesting gameplay tho.
Snorps  [author] 23 Jul, 2021 @ 1:46pm 
Oh yeah there is actually a bug we need to fix as well, a pawn leaving the map and reentering counts as it being "generated" again, so world pawns will gradually acquire animal parts as they reappear in play. I suppose you could interpret this as all of the other factions just really liking animal parts though.
Pydots 23 Jul, 2021 @ 1:05pm 
Thanks, ill test it out
Snorps  [author] 23 Jul, 2021 @ 3:28am 
It might actually work fine, we've not tested it yet. I guess we should make a new page for it so the dependency isn't messed up for 1.2 players.
Pydots 21 Jul, 2021 @ 9:35pm 
hello, i just wanted to know if there was any chance at this getting updated to 1.3 and its dependencies change, dont want to bother you too much but also want to know if i should check up on this again or if its abandoned. Thanks for all the hard work!