RimWorld

RimWorld

Eccentric Cosmetics for Everyone
7 Comments
Occred 11 Aug, 2022 @ 11:05pm 
This is still working for me, just so people know. The only thing I would change is adding a way to adjust the chance of pawns spawning with cosmetics.
Depth Charge 17 Nov, 2021 @ 5:28pm 
hellooo, does still work with the new version of the game and cosmetics 2.0??
Pydots 31 Jul, 2021 @ 3:33pm 
welp ive been testing it out and since nothing has horrible broken even with a lot of mods, I assume you could probably jut update the dependencies and mark its 1.3 compability (probably dont even need to fix the problem of spawns respawning with extra parts)
I do have to say that i was surprised when I saw an avalanche of animal people spawning with each wave, does lead to some interesting gameplay tho.
Snorps  [author] 23 Jul, 2021 @ 1:46pm 
Oh yeah there is actually a bug we need to fix as well, a pawn leaving the map and reentering counts as it being "generated" again, so world pawns will gradually acquire animal parts as they reappear in play. I suppose you could interpret this as all of the other factions just really liking animal parts though.
Pydots 23 Jul, 2021 @ 1:05pm 
Thanks, ill test it out
Snorps  [author] 23 Jul, 2021 @ 3:28am 
It might actually work fine, we've not tested it yet. I guess we should make a new page for it so the dependency isn't messed up for 1.2 players.
Pydots 21 Jul, 2021 @ 9:35pm 
hello, i just wanted to know if there was any chance at this getting updated to 1.3 and its dependencies change, dont want to bother you too much but also want to know if i should check up on this again or if its abandoned. Thanks for all the hard work!