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Overall, this map has been a refreshing experience. I'd like to add that it's aesthetically beautiful too c:
I was somewhat frustrated with placing the turret facing sideways on the light bridge to get the laser cube. It felt unintended, given the inconsistent physics of it, and I've spent a long time trying to come up with a better solution. Is there a better method? Nonetheless, the rest of the map has more than made up for that with its creative moves. I also didn't mind the long walking at all. It doesn't really matter if your mind is preoccupied after all :D
Very sorry for the long overdue answer! Thank you so much for playing and for your comprehensive comment, it's always a blast to see such detailed feedback! This map is quite a monstrosity so great job solving it. Weird that the turret seemed to fall over, I thought I made that quite reliable by using a track platform (which are slower than piston platform by default).
@masaltzero
I mean, this map is SUPPOSED to kick your ass, so that sounds about right :P thanks for playing, and congrats for beating it!
The only turret thing missing would be to blow it up and make the shock wave move something or make the turret shoot at something . I'm thinking of an "orange cube - something" ;D
P.S. again a spare cube in the end? :'(
Fun fact: I let Chrome back-translate your last message to eer55 into German and it still makes PERFECT sense
...*I NEVER used this move , instead I put a cube under the turret dropper to be rid of it once I come back down. So since I never set foot again into that area at the entrance but clearly recognized the hint (carved out floor panel) I had no idea what else to do whit it for a long time ^^
When I finally found out how to bring up the turret, the rest was more or less plain sailing.
What a huge relief when I solved that map (on my own!) after such a long time. Oof!
Btw I'm fine with "a lot of walking" and YES, "the nice logic makes it up"
The turret using the elevator platform was more of an issue (well... swinging with the turret wasn't fun either ;-P) Turns out it needs to face the wall (or the chamber) - if it is turned to the side it would fall over! I was hoping this didn't turn into an escort mission ^^ eventually the turret was brave enough to survive the elevator part ;-)
Easy map - took me only a week XD 8/10 is about right.
Seriously, it's fantastic. 3-2-1-favourite (as well as the thumbs up of course)
Watched the 11 minute playthrough by Joric (which you approved) and did it MOSTLY* (see next comment) the same way. I also did the mystery move ( respwaning the regular cube from up above ) Joric style .
I appreciate the on-screen notes. It helps with the core move ("turret, jail bars & elevator") leading to the final setup.
I spawned the cubes with almost no trouble, even found the cc achievement (hooray!), and respawned the cubes at the upper level with minor to medium trouble. What haunted me the most was how to get the turret to the elevator cause I didn't see the obvious! ( bringing it through the life sensor ) Things got really hard because I was distracted...
번역 도구를 사용하고 있어서 자연스럽게 들리지 않는다면 죄송합니다. 사실 이 퍼즐은 매우 어렵습니다. 힌트가 필요하시면 댓글 섹션의 3페이지에 있는 hub의 동영상을 확인해보세요. 하지만 그것만으로는 충분하지 않을 수도 있습니다. 이 퍼즐은 어려운 맵을 즐기는 매우 숙련된 플레이어를 위해 마련된 퍼즐입니다.
Thanks a lot! Honestly, I would probably get stuck myself trying to solve this one after all this time!