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Top mod I cannot play without. Again, thank you for everything. :)
1:(R=1,G=1,B=1,A=1)
0.99:(R=1,G=1,B=0,A=1)
0.8:(R=1,G=0.66,B=0,A=1)
0.6:(R=1,G=0.33,B=0,A=1)
0.4:(R=1,G=0,B=0,A=1)
0.2:(R=0.66,G=0,B=0,A=1)
0.0:(R=0.33,G=0,B=0,A=1)
Starts yellow and progressively gets more orange until red at 40% HP, then the red continues to get darker as the part is closer to breaking. Has the nice effect of making it obvious when armor is about to break since the dark red begins blending with the black silhouette. Also when a structural component is severely damaged the darker color stands out a lot so you quickly know only 1-2 more good hits is needed until destruction.