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Top mod I cannot play without. Again, thank you for everything. :)
1:(R=1,G=1,B=1,A=1)
0.99:(R=1,G=1,B=0,A=1)
0.8:(R=1,G=0.66,B=0,A=1)
0.6:(R=1,G=0.33,B=0,A=1)
0.4:(R=1,G=0,B=0,A=1)
0.2:(R=0.66,G=0,B=0,A=1)
0.0:(R=0.33,G=0,B=0,A=1)
Starts yellow and progressively gets more orange until red at 40% HP, then the red continues to get darker as the part is closer to breaking. Has the nice effect of making it obvious when armor is about to break since the dark red begins blending with the black silhouette. Also when a structural component is severely damaged the darker color stands out a lot so you quickly know only 1-2 more good hits is needed until destruction.
Whatever... I'll start working on it tomorrow. See if I still have the mod tools installed. Standby.
Why would he be having issues and I don't when we are using the same mods and such?
Open ...
%localappdata%/MW5Mercs/Saved/Config/WindowsNoEditor/Game.ini
Add ...
[ArmorGreenConfig]
ArmorGreenConfigPreset=3
Then it will read from the ini at it's new location ...
%localappdata%/MW5Mercs/Saved/Config/ArmorGreen.ini
And if you have an option between "ArmorGreen" and "ArmorGreenRasal", pick the latter.
Game is a buggy mess, but I get to shoot big guns and lots of missiles so it's worth
LowLevelFatalError [File:Unknown] [Line: 1308]
Failed to find function GetUserUIState in UI_Utils_C /Game/UI/UI_Utils.Default__UI_Utils_C