X4: Foundations

X4: Foundations

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Reactive Factions Retribution
   
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306.353 KB
12 Jul, 2021 @ 9:47am
6 Jul @ 3:58am
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Reactive Factions Retribution

In 1 collection by Zane Nightshade
Collection of mods by iomatix
4 items
Description
Reactive Factions Retribution is a mod that will make factions react to your actions.
The mod is an improved version of the Reactive Factions mod. Its purpose is to solve the main problems and inconveniences related to the basic version and content enrichment.
Special thanks to Shuul for the development permission and advice during implementation!

If you appreciate my work and want to support me, consider buying me a coffee here. Thank you for the support![buymeacoffee.com]

By downloading from Nexus you will support the author
Release on Nexus [www.nexusmods.com]
151 Comments
Damonicus1986 14 Jul @ 1:56am 
but needed to use version 2.1 rather than 2,2 so for anyone else check your folders if they look good after installation :)))
Damonicus1986 14 Jul @ 1:53am 
i checked on my end and turned out i had api installed incorrectly. all works as intended
Zane Nightshade  [author] 13 Jul @ 10:32am 
The main repository published on Nexus has the same ID as SirNukes Mod Support APIs and it's OFFICIAL release of the CE. Please don’t change the requirement id in your mods, in the long run, it will create more chaos than help for the end-users. xp
Valador 9 Jul @ 6:05pm 
This has been checked and re-verified.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3514258146
It should provide the same compatibility as the Nexus version. Please advise otherwise.
Zane Nightshade  [author] 6 Jul @ 10:07pm 
But the community one (this hosted on Nexus) has same mod ID like SirNukes APIs to provide compatibility with all mods (older too) and for now I'm gonna keep it like this. It seems the steam version has its own mod ID and that's why something is messed up - and if so, the steam version of the community mods api should be removed. But it's to investigate and I don't have time currently.
Damonicus1986 6 Jul @ 4:14pm 
can you remove dependency from normal one and make it for community one ? the old one is broken, i got version from nexus but it still have same old SirNukes Mod Support API as dependency... from what i found out if depencency is inactive in this case old API the mod wont work..
Zane Nightshade  [author] 14 May @ 1:31pm 
7.5 issues with right clicks while using Mod APIs have been fixed at community release of Mod APIs [www.nexusmods.com]

Please read description before usage
Zane Nightshade  [author] 15 Apr @ 2:11pm 
Following the official confirmation of the diplomacy feature in X4, which had been previously leaked but is now officially acknowledged, the implementation plans of my version of the diplomacy feature are currently paused. I intend to revisit and refine my ideas to ensure they align with the official diplomacy feature. More information is available in a stuck post on Nexus [www.nexusmods.com].
Zane Nightshade  [author] 16 Mar @ 7:38am 
It seems that UI Extensions and HUD by kuertee [www.nexusmods.com] addresses some issues with SirNukes Mod Support APIs, including the right-click bug.
Zane Nightshade  [author] 12 Mar @ 12:44pm 
Sure, go ahead. The mod should run in default settings.