Chivalry: Medieval Warfare

Chivalry: Medieval Warfare

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Lovion Valley
   
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Game (maps & mods): Medieval Warfare
Mod and/or Map? (maps & mods): Map
Map game modes (maps & mods): Team Objective
Misc. (maps & mods): Fortification Map Contest
File Size
Posted
Updated
22.495 MB
29 Apr, 2014 @ 7:43pm
19 Jun, 2014 @ 6:45pm
7 Change Notes ( view )

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Lovion Valley

Description
A team objective map.

The attacking team must reach the castle
and capture the courtyard.

Objectives:
Clear a roadblock.
Push ram through it.
Get past an outpost.
Clear a second roadblock.
Push ram through it.
Reach the castle gate and break it down.
Capture the courtyard.

Special notes:
Originally I was curious about the editing tools for chivalry. It wasnt until I noticed the contest announcement that I decided to take a look at the editor. There are alot of things that I dont know how to do yet with these tools. So the map looks quite raw. My focus was on trying out different things in the kismet. So as a result I wanted to make a map that allowed the attacking team to choose from a selection of paths to take in the map. They can choose to push the ram past a farming outpost or just go right through it. Some paths are longer then others, and some are harder to get through. This way the map won't always play out precicely the same way.

Project Plans:
I've tried out all things I was interested in with the editor. My curiosity has therefore been satisfied. Those that tested the map for me mostly agreed on the following. It is to large. To slow. Takes to long to finish. Since people mostly didn't like the large scale of the map I have decided to not polish the visuals or improve the objective chain as I originally planned to. The demand on this map is so low that it simply isn't worth my free time. If there are any who really like the large size of this map, and it's objectives. Then leave me some comments and I will see if I can't continue improving the map a little further. I will wait to see if there is any real interest out there. So as of now there are no further plans for this project.

=================

Maps included:
AOCTO-LovionValley_p.udk
6 Comments
Zaldite 18 May, 2014 @ 11:15am 
ok thank you brother
ExceededMerlin  [author] 18 May, 2014 @ 10:49am 
You can open it in offline mode tho. Open the console in-game. Type "open aocto-lovionvalley_p". That should do it. If you wish to test the objectives then you just add one bot to the defending team. It wont do anything, just walk around and attack you if it sees you. Open console again and type "addbluebots 1". Make sure you are in the attacking team.
ExceededMerlin  [author] 18 May, 2014 @ 10:41am 
Im sorry to tell you this Soldier, but currently the bots will not function. I will look into the bot issues when the map is nearing completion.
Zaldite 18 May, 2014 @ 4:53am 
how can i play this map on offline with bots?
ExceededMerlin  [author] 16 May, 2014 @ 5:34pm 
Thanks m8, appreciate it! :) Definetily need some testers and feedback. I hope to have a new version of it before the month is over.
Gaembesh 16 May, 2014 @ 7:30am 
Looks good, bud. I'll be running it on my server if you need some guinea pigs :D