Chivalry: Medieval Warfare

Chivalry: Medieval Warfare

Lovion Valley
Showing 1-7 of 7 entries
Update: 19 Jun, 2014 @ 6:45pm

-Put together a basic castle area for the final objective.
-More additions to the farming village and military outpost.
-Attempted ligting fix, not confirmed.

All of the differnet objective areas on the map have their basic visuals in place. Polishing mostly left unfinished.

Project Plans:
I've tried out all things I was interested in with the editor. My curiosity has therefore been satisfied. Those that tested the map for me mostly agreed on the following. It is to large. To slow. Takes to long to finish. Since people mostly didn't like the large scale of the map I have decided to not polish the visuals or improve the objective chain as I originally planned to. The demand on this map is so low that it simply isn't worth my free time. If there are any who really like the large size of this map, and it's objectives. Then leave me some comments and I will see if I can't continue improving the map a little further. I will wait to see if there is any real interest out there. So as of now there are no further plans for this project.

Overall it was an interesting experience, i'd say it was definetly worth it. I ran into a lot of annoying issues since I had no experience with the tools and finding the right documentation was often a problem. Took far to long. I would say this is the biggest problem with the chivalry editor. I personally would have preferred if the developers of chivalry had set up an in depth detailed step by step guide to make a map using these tools from start to finish. So you could see all the important settings, options, tools that you need to know to make a map that supports the various different chivalry game modes. Having a guide like that so you can make a basic fully playable map for any gamemode in chivalry "from scratch" would be really useful as a reference for a beginner like myself. Certainly would have saved me a lot of time. It would probably have boosted my interest in making maps for chivalry. Now I've really had my fill of it.

Update: 30 May, 2014 @ 12:05am

Update: 29 May, 2014 @ 7:25pm

-Improved the military outpost.
-Slight visual improvements in general.
-Attempted fix for the lighting issues.

**** Coming next ****

-Working on the castle walls, towers and courtyard.
-Some further additions to the farming village.
-More visual improvements along the paths.
-Visual changes to the bridge.

Update: 11 May, 2014 @ 2:15pm

-Put together a basic look for the military outpost.
-Added stuff to the farming village and fixed the wheat field.
-Changed some spawn locations.

**** Coming next ****

-More additions to the farming village.
-Visual changes to the paths.
-More additions to the military outpost.

Update: 11 May, 2014 @ 1:38pm

Update: 29 Apr, 2014 @ 7:44pm

Update: 29 Apr, 2014 @ 7:43pm