Stellaris

Stellaris

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Combat Computers Extended [Outdated][Deprecated for now.]
   
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65.296 KB
17 Jul, 2021 @ 12:31am
11 May, 2023 @ 11:52am
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Combat Computers Extended [Outdated][Deprecated for now.]

In 1 collection by [TKT][LCDR]Tranxalive
Tranxalive's Stellaris Mods
7 items
Description
Combat Computers Extended is a small mod. I made it as an experiment, and I think it has some potential.

I'm sure someone will find this mod to be useful.
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Features:

-Makes ALL combat computers (excluding the colossus computer for obvious reasons (it'd be useless)) available for all ship types.

-Adds 4 new combat computers:
-Stationary combat computer: It's pretty self explanatory, ships will stand still and attack with their turrets.

-Long-Range Artillery: Ships will attack at range 120 with their heavy artillery.

-Missile Barrage: Ships will attack with missiles, and other weapons at range 100. Ships with this computer will not charge.

-Do Not Participate: Again, pretty self explanatory. Ships will stay at range 300, and will attack if a ship comes too close.
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Notes:
This mod overrides 2 vanilla files, and may not be compatible with other mods. Those files are:
'00_utilities_roles' in
/Stellaris/common/component_templates

'01_standard_ship_behaviors' in
/Stellaris/common/ship_behaviors
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Currently the version is 1.0.2.3.5
This mod is currently compatible with 3.8.2. ("Orion") This mod may work in previous versions, but don't go too far back.
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Interested in another mod? Try out another item from my collection!
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14 Comments
[TKT][LCDR]Tranxalive  [author] 3 Jun, 2024 @ 1:23pm 
Probably not... sorry. I might get a burst of inspiration and fix it up sometime, but for now, it's unlikely for the foreseeable future. Figures something Paradox added broke this mod...
Next Evolution 3 Jun, 2024 @ 12:03pm 
Any chance this mod will receive another update? The new cosmogenesis ship types can't be build while this mod is active.
Junal 11 Dec, 2022 @ 8:36pm 
Thank you!
[TKT][LCDR]Tranxalive  [author] 11 Dec, 2022 @ 10:28am 
Okay. I just released an update to update the mod. The new ship types should be included. The "Missile Barrage" computer might be useless now, but I'm sure someone can find a use for it.
Junal 10 Dec, 2022 @ 8:38pm 
Any to update this? The game Combat Computers is crap!
Quo Vadis ? 21 Jul, 2022 @ 4:05am 
Oh right, I'll try that thanks
[TKT][LCDR]Tranxalive  [author] 20 Jul, 2022 @ 8:27pm 
You'll want to go into the '00_utilities_roles' file, and add the star wars ship sizes codes to the allowed ship sizes for each of the components.
Quo Vadis ? 20 Jul, 2022 @ 5:15am 
Yea it's just the for the mod "star wars ships 3.4", I got the computer on The Juggernaut which is the only ship not disabled by the Mod, but for the ships classes added by the mod the computer dont show.
I tried copying the stats of the stationary behaviour computer and past them on the Vanilla artillery one to see if I could use them on the Moded ships but without success.
I don't know if you would be willing to make a compatible patch, but anyways thanks for answering
[TKT][LCDR]Tranxalive  [author] 19 Jul, 2022 @ 3:51pm 
The mod should already be compatible with most mods. Unless the mod overwrites the file listed in the description, it'll be compatible.
Quo Vadis ? 19 Jul, 2022 @ 11:42am 
Hi first thanks for making the mod, But I Wonder you take request to make the mod compatible with other ?