Wildermyth

Wildermyth

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Even More Weapons!
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Tunnisteet: Event, Items
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1.454 MB
18.7.2021 klo 11.23
20.7.2021 klo 22.28
10 muutosilmoitusta ( näytä )

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Even More Weapons!

Kuvaus
Adds two new weapons (staff,2h sword) to the game and an associated quest revolving around an extinct race of elves. Weapons start out as rusty t1 versions of themselves, but with upgrades become worthy additions to your artifact arsenal with some celestial based powers!

Mod is balanced around and requires Expanded Items:Weapons to function correctly. Get it here:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2061832636

More weapons coming soon!
7 kommenttia
Nero 25.5. klo 2.26 
I don't think I've ever triggered the quest to get these in any playthrough
joedonfred12345 25.2. klo 18.32 
I can't seem to get it to trigger. Do I need heroes with certain stats?
Custodi 26.11.2024 klo 14.37 
Late to the party but recently got into Wildermyth and grabbed this mod. I love the LotR connections but noticed the staff does not have a "strike" ability option on any of its 3 tiers. Anyway for me to fix this using the in-game tools?
BE02-Raziel 22.4.2022 klo 22.41 
Alright, thanks. Still haven't encountered them though. Eventually, I guess. xD
Addy  [tekijä] 22.4.2022 klo 17.53 
You must complete the associated quest first!
BE02-Raziel 21.4.2022 klo 1.57 
So, do these weapons appear at the start of the campaign or does the associated quest have to pop up first before they become available? Asking because so far, I haven't seen them.
N.C.V. 21.7.2021 klo 8.21 
Amazing!