X4: Foundations

X4: Foundations

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Ship Variation Expansion VRO
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7.277 MB
18 Jul, 2021 @ 2:55pm
15 Apr @ 9:32pm
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Ship Variation Expansion VRO

Description
Description:
This Mod is the VRO compatible version of Luca's Ship Variation Expansion mod found below.

Special thanks to all the work that Luca did creating the original mod. Please read below to see some of the changes from the original mod to better fit in with VRO.

Nexus Mods version Link: https://www.nexusmods.com/x4foundations/mods/735

Source: https://github.com/dhollinger/x4_mods

Contents:
  • Aamon - Argon Battleship [XL] (Renamed from Centaur)
  • Griffon - Antigone Battleship [XL]
  • Tartarus - Paranid Battleship [XL]
  • Copperhead - Split Battleship [XL] (Renamed from Gharial)
  • Raven - Teladi Battleship [XL] (Renamed from Fulmar)
  • Caiman - Split Heavy Frigate [L]
  • Egret - Teladi Heavy Gunship [M] (Renamed from Kea)
  • Scorpion - Split Light Gunship [M]
  • Baku - Argon Freighter/Blockaderunner [M]
  • Enenra - Argon Heavy Frigate [L] (Renamed from Manticore)
  • Basilisk - Argon Heavy Destroyer [L]
  • Taipan - Split Light Destroyer [L]
  • Hatram - Heavy Freighter [XL]
  • Hatram (Minerals) - Heavy Miner [XL]
  • Skua - Teladi Interceptor [S]
  • J - Xenon Battleship [XL] (Renamed from R)
  • Pallas - Paranid Heavy Frigate [L]
  • Razorbill - Teladi Heavy Frigate [L]
  • Razorbill Raider - Plunderer [L]
  • Sokotra Raider - Plunderer [XL]
  • Sokotra - Frieghter [XL]
  • Python - Split Fast Battleship [L]
  • Skiron - Heavy Frigate [L]
  • Paracel - Argon Frigate/Destroyer [L]
  • Minotaur Universal - Universal Blockade Runner [M]
  • L - Xenon Heavy Frigate [XL] (Renamed from V)
  • Kojin - Yaki Scout [S]
  • Susanowa - Yaki Blockaderunner [M]
  • Scimitar - Terran Heavy Frigate [L]
  • Duala - Antigone Heavy Freighter [XL]
  • Paramerion - Terran Fighter [S]
  • Freyr - Terran Battleship [XL] (Renamed from Valkyrie)
  • Bishamonten - Yaki Destroyer [L]
  • Akuma - Yaki Heavy Fighter [S]
  • Akurei - Yaki Heavy Fighter [S]
  • Fenrir - Terran Destroyer [L]
  • Drake - Split Destroyer [L]
  • Claymore - Terran Frigate [L]
  • Mandalay - Antigone Frigate [L]
  • Erebus - Argon Heavy Destroyer [L]
  • Namazu - Argon Fast Freighter [L]
Codex entries exist for each ship in english, german, and french translations.
Screenshots with each ships stats can be found above.

Changes made for VRO
Ships

  • The Gharial battleship (this mod) is now the Copperhead Battleship
  • The Fulmar battleship is now called the Raven Battleship
  • The Centaur Mk2 is now the Aamon Battleship
  • The Argon Manticore Frigate is now the Enenra Frigate.
  • The Kea Gunboat is renamed to the Egret Gunboat. This is so that it doesn't conflict with the Kea in Axesface's Mod
  • The ATF Valkyrie is now the Freyr
  • The Xenon R is now the Xenon J as the R already exists in the Rise of the Ossian Raider mod
  • The Xenon V is now the Xenon F as the V is already in the VRO mod
  • The SVE Viper is removed as VRO already includes a Split Missile Destroyer called the "Viper" using the exact same hull.

Balance Changes

  • L and XL ships have all had their hull dramatically increased and speed/manueverability decreased.
  • The Cockatrice and Atrox prices were reduced to bring them more in-line with their VRO counterparts.
  • Wares adjusted accordingly to best match VRO balance
  • S and M ship hulls and speed are adjusted where necessary for VRO balance.
  • Ship Weapons and Missiles now configured with VRO tags.
  • Split Caiman and Taipan each have a single HighPower L Turret group.
Popular Discussions View All (3)
7
8 Jan, 2023 @ 4:35am
RUS LNG
aladinaleks
2
4 May, 2023 @ 5:01pm
RUS LNG - 5.02
aladinaleks
0
19 Mar @ 4:17am
RUS LNG for ver. 6.10
aladinaleks
391 Comments
EagleDelta  [author] 24 May @ 12:22pm 
@Falkur - I've never been able to get into L and XL ships from space suit IIRC (or I've just never been able to find the port). I've always used a marine or crew member to capture a derelict capital ship
Falkur 22 May @ 11:42am 
Afternoon EagleDelta, first of many thanks for an amazing mod, as to my issue, for some reason i cant get into the Copperhead Mk1 via space suit hope you can assist
ceburnat 18 May @ 10:25pm 
пожалуйста скажите где в коде мода прописаны корабли ищу Paramerion - Terran Fighter [S].Нашел мод который удаляет корабли S из игры сильно увеличивая fps но у него нет некоторых кораблей нужно добавить эту строку
<remove sel="/index/entry[@name='ship_gen_s_fighter_01_a_macro']"/>
чтобы удалить корабль. Но нужно знать как он обозначен в коде. Можете написать его название когда или где я сам могу его посмотреть. Заранее спасибо
Dryad 22 Apr @ 7:07am 
Thank you very much for answering my confusion, I'll reflect on that in the SVE itself mod.
Trego 20 Apr @ 3:33pm 
Hello! Not sure if this is due to your mod or the original mod authors intent but I noticed that you cannot purchase the Aamon blueprints from the faction rep.
EagleDelta  [author] 20 Apr @ 10:13am 
1. The Fenrir - As setup by the parent mod, this ship is only aquireable via purchase or finding the derelict in Pioneers space. This is intended by the author of the vanilla mod. As this is only a VRO compatibility mod, that won't be changed here.

2. Scimitar - Main guns firing have nothing to do with models or not. This is either an AI bug (not something the mod can change) or a bug in the parent mod itself (again not something fixable in this mod)
Dryad 20 Apr @ 2:17am 
Greetings, mod authors. I'd like to report two small bugs.

1. The Fenrir - Terran Destroyer [L],

I did not find the blueprints for that destroyer, so I had to go TER purchase it instead of producing it myself.

2.Scimitar - Terran Heavy Frigate [L]
The frigate has two unique and well characterized main guns, which is very interesting.

But the npc can't fire with the main gun while piloting that frigate, maybe because that main gun has no model?

If this is not an easy fix, would it be possible to add TER's regular destroyer main gun to the frigate?
I really like having that frigate in the fleet because of its coool look!

Thanks.
EagleDelta  [author] 15 Apr @ 9:44pm 
@Lokaar - the issue should be fixed now.
EagleDelta  [author] 14 Apr @ 9:21pm 
@Trego - No. This mod simply updates data files to make the ships more in line with VRO. Actual model and hardpoint modifications would need to go to the main mod
Trego 12 Apr @ 6:15pm 
Is there any chances of adding an additional forward facing cannon or two to the Copperhead MK1 for the player to use? I like making the Copperhead my flagship but I'd like to be able to shoot stuff myself as well.