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Yes, they did say that in the patch notes. Except in the xml file the numbers are exactly the same as 1.5. So unless they changed something in the code I don't think that change was actually done. Anyway this mod also increases the quest value of each colonist making it more worthwhile to undertake these quests.
Unfortunately those quests are done via code and don't have the calculations exposed and easily modifiable in xml so it's out of my skillset.
I just hate these lending quest always demanding 50% to 75% of my Total colony. when I might be able to lose only 33% at best most of the time. (until very late game but then I dont need to do quests often then unless they give great rewards.)
This mod offers a fair and balanced way to fix the quest. Thank you FrozenSnowFox!
Unfortunately most of these quests are hardcoded in how they handle their mechanics. So it's out of my depth. There's quite a few I would have modified otherwise. The Pawn Lending Quest is one of the few that's done via xml making it easy to edit.