RimWorld

RimWorld

117 ratings
Australden's Fusion Weapons Pack Remastered
4
   
Award
Favorite
Favorited
Unfavorite
Mod, 1.1, 1.2, 1.3, 1.4, 1.5
File Size
Posted
Updated
1.332 MB
29 Jul, 2021 @ 12:20am
19 Jul, 2024 @ 11:48pm
7 Change Notes ( view )

Subscribe to download
Australden's Fusion Weapons Pack Remastered

Description
A collection of extremely powerful, but exceedingly hard to get fusion weapons made from the finest of materials.


Fusion Pistol: A fusion-charged pistol. Fusion technology enables this weapon to fire fusion-charged particles. On impact, the particles release immense amounts of energy into the target. Although it has a shorter range of fire than its larger counterparts, it still packs a punch by having a higher rate of fire and being lightweight.
Damage: 15x2 (burst shot)
Range: 25
Warm up time: 0.4 seconds
Cool down time: 0.4 seconds
Armor Penetration: 35%
Stopping Power: 0.5


Fusion Rifle: A fusion-charged rifle. An extremely deadly assault rifle that fires 4 burst rounds at high accuracy. It has decent range as well making this a deadly addition to anyone's arsenal.
Damage: 16x3 (burst shot)
Range: 35
Warm up time: 0.5 seconds
Cool down time: .05 seconds
Armor Penetration: 38%
Stopping Power: 1.0


Fusion Shotgun: A fusion-charged shotgun. While this has the shortest range of any of the fusion weapons it doesn't mean it isn't any more deadly. It fires 8 fusion charged particles which decimate any target they come in contact with. It also has a sweet fusion powered knife on the end that can cut through pretty much anything.
Damage: 7x8 (burst shot)
Range: 19
Warm up time: 0.5 seconds
Cool down time: 0.5 seconds
Armor Penetration: 30%
Stopping Power: 1.0


Fusion Sniper Rifle: A fusion-charged sniper rifle. Excelling at range, this armor piercing, fast shooting weapon is sure to take out almost any target with just one shot.
Damage: 45
Range: 55
Warm up time: 1.2 seconds
Cool down time: 1.5 seconds
Armor Penetration: 50%
Stopping Power: 2.0


Fusion LMG
A fusion charged light machine gun. Commonly used in archotech warfare for suppressing fire and stopping enemies in their tracks.
Damage: 10x10 (burst shot)
Range: 32
Warm up time: 0.8 seconds
Cool down time: 2 seconds
Armor Penetration: 40%
Stopping Power: 1.8

-Extras-
Fusion Cell - Provides a constant 1000W of energy.
Particle Assembler - Production table for all weapons.
Fusion Cannon - Basically a powerful fusion turret.
Unique crafting materials
Fusion Grenades



I am open to suggestions! just let me know what you think I should add or balance.


52 Comments
Mana 22 Jul, 2024 @ 9:49am 
Fusion grenades overwrite frag grenades. Sapper raids have become base enders as a frag = fusion. It was hilarious. 1 sapper wrecked everything while the other 35 raiders tied up my colonists... I couldn't get to her.
Mismagius 1 Jul, 2024 @ 8:52pm 
Abisius Xarvenius Carbensius 23 Jun, 2024 @ 3:04pm 
and thus it shall raise again to arm the colonists
Randy Bandito  [author] 23 Jun, 2024 @ 12:39pm 
Finally got back into RimWorld and updated my mod to the latest version.
Scallywog 4 Mar, 2023 @ 10:45am 
1.4 update would be grand ;)
Blue_DR 27 Nov, 2022 @ 8:30am 
update? o.O?
Abisius Xarvenius Carbensius 25 Oct, 2022 @ 1:17pm 
i also would like to throw in a request for an update to be compatible with 1.4
The Lawmaker 23 Oct, 2022 @ 2:14pm 
Lmao I was the last guy to comment, but once again, if by any chance you are active, I would really love an 1.4 update to this mod. Love it !!! Thanks in advance !
The Lawmaker 12 Apr, 2022 @ 11:38am 
I was just thinking like @Pearific can we get a patch for persona forge mod?
PearificPear 19 Feb, 2022 @ 4:30pm 
Any way to get a patch for the mod "Persona bond"? Feels like these would be well suited to be persona bonded!