Space Engineers

Space Engineers

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Industry Block Modifications (More Powerful)
   
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Type: Mod
Mod category: Block, Production
Tags: NoScripts
File Size
Posted
Updated
172.346 KB
29 Jul, 2021 @ 7:15am
9 Aug, 2021 @ 9:19am
3 Change Notes ( view )
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Industry Block Modifications (More Powerful)

Description
With the release of the new Heavy Industry DLC, I thought it was odd that most of the items added were just reskins of current items. I've decided to fix that for myself and this is the result. I did do *some* balancing, but I'll probably continue to tweak as I find what I like/dislike.

Obviously this requires the Heavy Industry DLC to use. Right now these are the following changes made:

-Industry Refinery now has a speed increase from 1.3 to 2.1. Efficiency increased to 1.4 to differ from original refinery.
-Industry Assembler now has a speed increase from 1.0 to 1.6.
-Industry Hydrogen Tank has also been increased from 15ML to 20ML.
-Both the Refinery and Assemlber have increased material costs, and an increased power consumption. Assembler is set to 1050kw, Refinery 1300kw.
-The tank also has an increase of materials to compensate for the higher volume.
-The new thrusters have an efficiency set from 1.0 to 30, Stopping power from 1 to 3, Thrust +15%, and cost more to build. This makes them more fuel efficient, but at a greater material cost. (WILL CONTINUE TO TWEAK!!!)
-Industrial Cargo Container has a 15% increase of storage space with higher material cost to compensate. May tweak this further.

As mentioned, this will most likely be tweaked as I find what works. Suggestions, please leave them below!
(*NOTE* All modifications and changes reflect having Realistic Settings, and I do spend some time testing these values before posting.)

===8-9-2021===
v1.1.1 - Fixes to the thruster balancing.

Changes This Version:
-Seeing that I cannot change the amount of power Thrusters require to use, I have decreased the fuel efficiency from 50 to 30 and increased the materials needed to craft the Thrusters. I will need to tweak this further as I figure out more of what works.

===8-3-2021===
v1.1 - First set of balance changes.
--View Change Notes--

===7-29-2021===
v1.0 - Released modifications to the workshop
11 Comments
Phaeton 25 May @ 6:44am 
Stupid. Why are mods always 'MaOr MuLtIpLiErS!!111' not more complexity, or more interesting behaviour, just 'Lolll guys I made it do more stuff'
mugsy 11 Sep, 2021 @ 11:41pm 
this mod is good mate, otherwise i would not bother with some of the new blocks.
can i suggest including the previous reskin of the atmo thrusters to have the same cost nerf and power buff. i currently do not bother building those either.
Tuvanen Kiruitsu 4 Sep, 2021 @ 5:48pm 
any chance you could give the H2 tank, and cargo container small ship variants?
Ghost! 9 Aug, 2021 @ 9:47am 
Okay, well I'll try it :KSmiley:
Mutt377  [author] 9 Aug, 2021 @ 8:19am 
@Ghost! So the thrusters by default use 1kw of power whenever they thrust according to the configuration, which is not much at all. However I've noticed that even with my increase in power consumption on the configuration, the power has remained the same. I'm looking into why that is currently. Perhaps this is something hardcoded into the game that I cannot change.

So to answer: yes they do use power, but it's not significant.
Ghost! 9 Aug, 2021 @ 7:12am 
The changes seem good but I don't know if I will download it because what do you mean with the thruster changes? Do hydrogen thrusters use energy? I thought they only use hydrogen
Aluxes 2 Aug, 2021 @ 7:47pm 
If you make them all balanced and stronger I'm on board, Just don't want to have a small handful of slightly better blocks. I'll fav tho to keep an eye on your progress.
Mutt377  [author] 2 Aug, 2021 @ 5:41am 
@andbruu I do like these suggestions. I've been messing with values as I play with these blocks in survival and I do think these newer DLC's should be a bit more demanding for how much more effective they are. I also agree that the new thrusters should have some difference to the older ones that would make them more appealing to use for larger cargo transports with lots of materials.

As far as the control panel thing goes, I'll look into it. Would love to see that on both the assembler and the refinery myself.

@aluxesxd Yeah more tweaking and testing for these blocks is a must. As I said above, been doing a ton of testing in my survival worlds to see how I can make things more balanced and not too OP for the newer blocks. This was just a quick put together initially for a friend's server that I wanted to push out quickly.

Hopefully will see an update this week regarding some more changes to things I've made.
Thanks for the recommendations so far <3
Aluxes 1 Aug, 2021 @ 9:15am 
You might as well go back and tweak all the DLC blocks. Now there are just one set of blocks that are oddly stronger than the rest of the game, which is not appealing to me.
andbruu 1 Aug, 2021 @ 1:48am 
Looks like a nice approach, having the new blocks provide some mechanical options, and not just how they look (mostly).
Would you consider increasing the power requirement even more (to be less power effective than the originals), in order to balance the increased speed?

Also, would you consider making the new thrusters from an earlier DLC mechanical different than the original. Perhaps increase thrust by 30% while doubling power requirement?

Finally, the new assembler could do with its control panel being moved to the "walk-in" part.

In any case, thank you for this mod.