Cities: Skylines

Cities: Skylines

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Items (108)
Adaptive Prop Visibility Distance
Created by BloodyPenguin
Prevents large props (like planes, containers etc.) from disappearing on zooming out. Adjusts LOD distance for trees depending on their size. The larger is prop/tree, the further it is visible! For small props visibility distances should remain the same as...
Additive Shader
Created by Ronyx69
Allows to use the soft additive particle shader (used for light effects) for props and vehicle sub meshes. It's also possible to use custom on/off time of day. Required for assets using the additive shader. Building, sub building, and sub mesh support is n...
ROTTERdam: Road Texture Terrain Edge Remover
Created by xlf1024
https://i.imgur.com/O3ujMsj.png Hides the ugly black shadows that appear on roads when placed too close at different heights. Because I can't fix the shader itself, this works by making the road believe the terrain underneath was flat. This works by provid...
Unlimited Trees: Revisited
Created by kjmci
Unlimited Trees: Revisited has been deprecated This fork existed to fix a single issue: long save-times in cities with a high volume of trees, and a large number of fires. A fix for this (and much more) has been incorporated into the new Tree Anarchy mod. ...
AnimUV Params
Created by Ronyx69
While previously created props still require the AnimUV Params mod, a new method for saving shader parameters by boformer has removed the requirement for a mod. See the AnimUV Shader article: https://cslmodding.info/shader/animuv/...
Building Anarchy
Created by Katalepsis
If you like this mod, please take a moment to rate+, it really helps me stay motivated to continue creating mods for the community. Also, if you're feeling generous and want to show some appreciation, consider making a small donation. While not required, i...
CSL Show More Limits
Created by knighthawkGP
CSL Show More Limits v1.7.0_f5 Build_01 Purpose Basically an enhanced version of emf's mod Show Limits This one shows a few more items and corrects a few short comings I found in the original as well as providing the optional ability to log or record the i...
Camera Positions Utility
Created by Katalepsis
What? Why? I've always been annoyed by the fact that the game doesn't remember your camera position when you save a city. Similarly, when making assets, I often found it tedious to line up the camera for identical screenshots across bundles of assets (eg. ...
Cinematic Camera Extended
Created by SamsamTS
Compatible with Cities Skylines 1.10.0-f3 (Park Life) Capture different camera positions and play a cinematic transition between them. Extended version of Cinematic Camera by Icob. Instruction Click on the clapboard icon (can be moved with right mouse butt...
Clouds & Fog Toggler
Created by BloodyPenguin
https://i.imgur.com/vGVs7xb.png Disable clouds and distance fog that blocks your view when zooming out. Also allows to disable industrial smog and edge fog. (configurable) I made this mod because clouds & fog rendering changed in After Dark update complete...
Decal Hover Area
Created by Ronyx69
This mod allows changing the hover area for big decals in real time. UPDATE 1: Added option to reduce decal culling. (disappearing when looking away from center of decal) https://youtu.be/dRuir2Lm0cs NOTE: The camera will jump up over the decal, so use Cam...
Decal Prop Fix (deprecated)
Created by boformer
This mod is for players who want to use decal assets with a size larger than 8x8m and/or tiled decals. Make sure that the mod is enabled! This mod does not mess with save files, simulation or the user interface. It is safe to use and can be disabled at any...
Detail
Created by Ronyx69
Allows having props & trees which can be color matched to your map theme grass color. Also allows custom lod/max render distances for props. Press Shift+Alt+D to toggle the props on/off, it's just a shortcut for render distance 0/1. (trees won't be hidden)...
Disable Zone Check
Created by AJ3D
This simple mod disables the zone checking logic for all growable buildings. This is the logic that auto demolishes any buildings that are not placed on zoned land. Hopefully this mod will remove the need to convert growables to Ploppable RICO assets. It a...
Elektrix's Road Tools 2.93
Created by Gabrielium
Add Node Tool Select a place on a segment where you would like a node inserted. Remove Node Tool Click a node to remove it. Resolve Overlaps Tool Select two segments (left-click to select, right-click to deselect). Hit enter to intersect them. Flip Road To...
Environment Changer (+ Improved Theme Selection )
Created by BloodyPenguin
https://i.imgur.com/vGVs7xb.png Allows to change a saved game's, map's or theme's environment. It also decouples environment selection from custom theme selection. This mod allows to change environment of an existing save game. It adds a drop down to main ...
Extra Landscaping Tools
Created by BloodyPenguin
Allows to place natural resources in-game + provides configurable tree brush&pencil, terraform and water tool. https://i.imgur.com/CYNzkiJ.png Provides some Map Editor tools in-game (like Resources Tool) and movable 'Brush Options' toolbar. Available throu...
Extra Train Station Tracks ( ETST )
Created by BloodyPenguin
https://i.imgur.com/CYNzkiJ.png Adds more train station track assets for custom train stations. This mod was created before custom network assets were a thing and is still needed for stations created with its tracks. These tracks are only available to asse...
FPS Booster
Created by Krzychu1245
Increases in-game frame rate, but... results may vary because there are many factors like CPU/GPU speed, RAM usage, current in-game scene complexity etc. Disclaimer: you need good and efficient GPU cooling, because this mod may force your GPU run at full s...
Find It! 2
Created by sway
This mod allows you to search, filter, select, and place assets. It also provides some extra info that are usually not available in vanilla game. https://i.imgur.com/O3ujMsj.png Unsubscribe the BETA version before you use this mod! This mod was forked from...
Fine Road Anarchy - Ending
Created by Klyte45
https://i.imgur.com/z8nO6Sc.png This place used to be the old remake from Fine Road Anarchy based on SamSamTS. Use Network Anarchy from Quboid instead. ...
Fine Road Tool - Ending
Created by Klyte45
https://i.imgur.com/z8nO6Sc.png This place used to be the old remake from Fine Road Tool based on SamSamTS. Use Network Anarchy from Quboid instead....
Flag Params
Created by Ronyx69
While previously created flag props (and vehicle sub meshes) still require the Flag Params mod, a new method for saving shader parameters by boformer has removed the requirement for a mod. See the Flag Shader article: https://cslmodding.info/shader/flag/...
Picker
Created by Quboid
Picker Compatible with Cities Skylines 1.17 (23nd May Update) If you use EML / Prop Anarchy, you must update to Extended Managers Library fix and Prop Anarchy fix! https://i.imgur.com/9z4zVck.png With Picker, you can choose any object placed on the map to ...
Font Selector
Created by hippo
Cities: Skylines Font Selector ver0.9.4 (compatible with v1.16.1) Adds options for Font/BaseSize in OPTIONS menu in the game and enables to change the font and size dynamically. Usage 1) Enable this Mod in the content manager. 2) Font option is added to OP...
Forest Brush v1.3
Created by Katalepsis
Lets you create, edit, and save mixed tree brushes. Forest Brush lets you paint realistic and varied forest, grasslands, gardens or just patches of plants with ease and convenience. It features a slick and intuitive interface and extensive customisation op...
Garbage Bin Controller
Created by Katalepsis
Allows customization of the Garbage Bins that appear when garbage needs to be collected This mod prevents vanilla Garbage Bins from spawning in front of buildings. It also lets you customize the position, rotation and appearance of the garbage bins with an...
Grid be Gone
Created by Quboid
Toggle the zoning grid's visibility with Alt+G, so it can be hidden all the time. Works great with Hide Selectors, for clutter free detailing! Affects only what you see, snapping/zoning/etc is unaffected. Use Zoning Toolset to turn off zoning for specific ...
Harmony 2.2.2-0 (Mod Dependency)
Created by boformer
https://i.imgur.com/CYNzkiJ.png This is a dependency for various other mods. It provides Andreas Pardeike's Harmony patching library (version 2.2.2) to all mods that require it. It also hotpatches older Harmony versions (1.2.0.1 and 1.1.0.0) and adds limit...
Hide It!
Created by Keallu
Compatible with Cities Skylines 1.17.0-f3 (Hotels & Retreats) This mod allows to hide unwanted things in the game. NEW IN 1.28 - Recompiled for Cities Skylines 1.17.0-f3 (Hotels & Retreats). NEW IN 1.27 - Recompiled for Cities Skylines 1.16.1-f2 (Hubs & Tr...
Hide Selectors
Created by Quboid
Trying to position buildings/props/etc perfectly, but the selector border is blocking your view? With this mod, press Alt+H to hide/show the selectors. Works great with Grid be Gone, for clutter free detailing! Compatible with Transparent Selectors, if ins...
Hide TM:PE Unconnected Tracks
Created by kian.zarrin
https://i.imgur.com/O3ujMsj.png Hides tracks that are unconnected by TMPE lane connector tool. Instructions: 1- subscribe to and enable this mod and TMPE. 2- use TMPE lane connector to connect tracks. 3- unconnected tracks will disappear (see limitations)....
Hide TMPE crosswalks V3.2 [stable]
Created by kian.zarrin
https://i.imgur.com/O3ujMsj.png link to Experimental Mod! CLICK HERE to understand where are the log files and how to upload them. ** Migrating between mods? (true for any mod) you must exit to desktop AFTER you have unsubscribed from the old version. ** N...
Improved Content Manager
Created by BloodyPenguin
Enhanced mods and assets panels https://i.imgur.com/CYNzkiJ.png This mod replaces two existing mods: Improved Assets Panel and Improved Mods Panel. It's compatible with all other mods as far as I know (including Less Steam by @thale5 which I highly recomme...
Improved Public Transport 2
Created by BloodyPenguin
Also known as IPT2. Provides improved control of public transportation. https://i.imgur.com/CYNzkiJ.png Compatible with More Vehicles, TM:PE, Vehicle Selector! YOU MUST DELETE ANY OTHER VERSIONS OF THIS MOD AND RESTART THE GAME BEFORE USING THIS! This is a...
Intersection Marking Tool 1.14.7
Created by macsergey
https://i.imgur.com/0O9w9Ta.png https://i.imgur.com/fkaKgIp.png Overview This mod allows you to quickly create road markings at intersections. This is for detailing and aesthetics ONLY and WILL NOT tell your traffic where to go. If you want to control traf...
Less Steam
Created by thale5
This mod reduces unnecessary network traffic with Steam Enable the mod as usual. The mod runs during the Paradox logo, so it will take effect the next time you start the game. How much traffic is there? Content Manager generates lots of it. If you have man...
Marked Incompatible ]  Loading Screen Mod
Created by thale5
Update May 22, 2021 Support for the new DLCs. Update Oct 31, 2020 Support for the Chinese language. My thanks to @Yuuki for the translation! Update Sep 23, 2019 New Safe Mode loading options. Read here. Update Jul 28, 2019 New feature: Optimize thumbnails ...
More Advanced Toolbar
Created by Dendraspis
Compatible with Cities: Skylines v1.12.1-f2 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Short Description You can use this mod to reposition and resize the toolbar panel for better and faster usage. The toolbar panel behaves either vanilla or expanded with adjust...
More Network Stuff
Created by BloodyPenguin
https://i.imgur.com/zjZm3kK.png Adds more network stuff to Asset Editor for modders to place. Also allows editing ship and airplane paths ingame and placing regular roads and metro tunnels in MapEditor. Read description carefully before using this mod! IMP...
More Vehicles
Created by dymanoid
https://i.imgur.com/0O9w9Ta.png This mod increases the limit of spawned vehicles. The vanilla game allows at most 16,383 moving vehicles and at most 32,767 parked vehicles. Want more? With More Vehicles, up to 65,535 moving vehicles and up to 65,535 parked...
Move It
Created by Quboid
Move It 2.10.8 Compatible with Cities Skylines 1.18.1 (23rd October Update) New in 2.10.8: - Updated for game version 1.18.1 - Added support for Nyoko's Procedural Objects fix This mod allows you to select, move and align various things. https://i.imgur.co...
Network Extensions 2
Created by sniggledigit
Now Using Harmony 2.2 What's New (v.1.2.2.0) Updated for Hotels & Retreats (v.1.2.1.0) Now compatible with Better Education Toolbar (v1.2.0.0) Updated for compatibility with Plazas & Promenades https://i.imgur.com/a0VrMRr.png Source: https://i.imgur.com/n2...
Network Skins
Created by boformer
https://i.imgur.com/O3ujMsj.png Change the visual appearance of roads, train tracks and pedestrian paths per segment. This is an improved version of the well-known Network Skins mod, developed by TPB and boformer. Disable the other Network Skins mod before...
Network Tiling
Created by Ronyx69
Loads custom tiling values for network segment and node textures. The mod is required for people who want to use networks which depend on this mod. Makes it easier for asset creators to texture networks (roads, walls canals etc.) by allowing to control the...
No Abandonment
Created by Katalepsis
Disable Building Abandonment This mod disables abandonment in your game. Useful for people who like to play in complete sandbox mode and not worry about their carefully placed buildings being abandoned. Already abandoned buildings are not affected. Enjoy! ...
No Border Limit Camera
Created by Nate and Mimsy
Removes the boundaries on the camera location. You will now be able to move the camera anywhere on the map....
No Fires
Created by Katalepsis
Disable Fires This mod provides a option to disable/enable buildings catching on fire. Useful for people who like to play in complete sandbox mode and not worry about their carefully placed buildings burning down. All it does it set a boolean to true/false...
No Problem Notifications
Created by Katalepsis
Lets you disable problem notification flags from being set. When the game detects a problem on a building, it sets a special flag called a Problem Notification. This causes the little notification icons to flash at you and also it triggers some effects fro...
No Radioactive Desert And More!
Created by BloodyPenguin
Brings sanity to ground color and makes trees lush green no matter how much pollution there (Configurable) IT'S A MOD, NOT A THEME! YOU CAN USE IT WITH ANY THEME YOU LIKE In addition to pollution and shoreside colors this mod can disable natural resources ...
Node controller V2.11 [Stable]
Created by kian.zarrin
https://i.imgur.com/O3ujMsj.png ADVICE TO USE INSTEAD: Node Controller Renewal as it is actively developed and more user friendly. Control node types/properties - move corners (Control+N) This mod lets you control Nodes and override the base games' automat...
One-Way Train Tracks
Created by BloodyPenguin
Provides single & double one-way train tracks, single station tracks and two-way single tracks This mod was created at a time when neither custom network assets nor single train tracks were supported by the game. I keep this mod to support the existing sav...
Painter
Created by Katalepsis
Lets you paint buildings directly in-game. This mod adds a Color Field button to the Building Info Panel. Click this button and use the Color Picker to change the building's color. Buttons to Copy, Paste, or Erase are provided. Options to 'Colorize' whole ...
Patch Loader Mod
Created by Krzychu1245
Core dependency of FPS Booster https://i.imgur.com/9ms8DIe.png New in 2.1.2, 30/Nov/2021 bugfix: problem with detection of -noWorkshop and -disableMods command line flags, improvement: local mods directory path detection on MacOS v2.1.1, 6/Aug/2021 fixed c...
Pause on load [Mod no longer needed]
Created by MrLawbreaker
As of 2020-03-26 This is now part of the main game and no longer needs a mod Pauses the game when starting a new map or loading into one Related mod Pause on unfocus - Pauses/Stops the game when it loses focus (Alt-Tab) https://steamhost.cn/steamcommunity_com/sharedfile...
Plop the Growables
Created by Katalepsis
Allows you to manually plop growable buildings with Find It! and having them remain where you put them. In essence this mod removes the "Demolish me" signal growables normally send to the game when they are not in a zoned area or not in the correct distric...
Ploppable Asphalt +
Created by Ronyx69
Allows using road shaders on props for ploppable asphalt, pavement, cliff, grass, gravel surfaces. Also includes legacy asphalt props, they are outdated but still work fine if you used them before, from now on I recommend using the new set. http://steamcom...
Ploppable RICO
Created by AJ3D
Updated for Industries DLC by Bloody Penguin. This mod will allow you to plop buildings that function as: Residential Industrial Commerical Office The Ploppable RICO mod will convert any compatible ploppable asset to a RICO building. For example, parks can...
Pollution, Death, Garbage and Crime Remover Mod
Created by doctor
Choose whether you want to completely remove any kind of pollution (ground, water or noise) as well as dead people, garbage and/or crime. Can also maximize city attractiveness, entertainment and land value. With Options Panel you can easily switch ON/OFF e...
PostProcessFX - Multi-platform
Created by cor3ntin
This mod is a fork of PostProcessFX v1.7.2 It Enables additional post processing effects such as bloom, sun shafts, different anti aliasing options and ambient occlusion. Open the mod settings panel with F9 The mod has been ported to work on linux of mac. ...
PostProcessFX v1.9.0
Created by MazK
Enable additional post processing effects such as bloom, lensflare, different anti aliasing options and ambient occlusion. Bloom and lensflare Can be fully controlled with the ingame UI with the following settings: - Enable Bloom: Enables the bloom effect....
Precision Engineering
Created by Simie
http://i.imgur.com/oLnq6h3.png Precision Engineering augments Cities: Skylines by adding angle snapping, guidelines and additional information to assist you when building roads, train lines, pipes and power lines. http://i.imgur.com/voLHeOi.gif Installatio...
Prefab Hook (Mod Dependency)
Created by boformer
This mod is used as a bridge between different mods (for better compatibility). Using Harmony for redirection. Note: If you are a mod creator, consider using Harmony instead to add prefixes/postfixed to InitializePrefab! This mod was created before the exi...
Procedural Objects
Created by Simon Ryr
Procedural Objects mod Made by Simon Royer from the #FrenchCityDesigners community. Version 1.7.8 compatible with Cities:Skylines 1.14.5-f1 (Airports) and all expansions. No expansion required. The Procedural Objects mod adds a vertex customization tool di...
Prop & Tree Anarchy
Created by BloodyPenguin
Place props & trees wherever you like With this mod enabled you can place props & trees: - under water - on roads - within building's footprint This is useful when placing props with More Beautification mod. I also recommend to use Prop Snapping to snap pr...
Prop Line Tool [PLT] (vAlpha)
Created by Alterran
Prop Line Tool Draw lines of props and trees like how you draw roads! This mod will save you time by placing items one by one for you! Compatible with Campus DLC and Patch Concerning Campus Update I've tested this mod with Campus patch and everything is in...
Prop Precision
Created by SamsamTS
Compatible with Cities Skylines 1.10.0-f3 (Park Life) This mod allows props to be placed much more precisely. This is not a new tool but allows existing tools to place props with a lot more precision. It saves additional data to preserve the precision of t...
Prop Snapping
Created by BloodyPenguin
https://i.imgur.com/vGVs7xb.png Allows to snap props to buildings and elevated roads - just like in asset editor! This mod does the same job as Tree Snapping, but for props. This mod won't break your save games, and can be safely disabled at any time. But ...
Prop it Up! 1.4.4
Created by Judazzz
About this mod Prop it Up! is a mod with a number of features that allow you to access and replace props and trees that are free-standing and embedded in buildings - in real-time. These features can be divided in global and asset-based tools. So, how do I ...
PropRotating Params
Created by Ronyx69
While previously created rotating props still require the PropRotating Params mod, a new method for saving shader parameters by boformer has removed the requirement for a mod. See the PropRotating Shader article: https://cslmodding.info/shader/proprotating...
Quay Anarchy
Created by BloodyPenguin
https://i.imgur.com/vGVs7xb.png Allows to place quays and flood walls anywhere. Also fixes 'Height too high' for quays, flood walls, cargo and passenger harbors For those wondering what quay is, word 'Quay' means the same as 'Wharf'. Draggable quays were a...
Railway Replacer
Created by Ronyx69
Railway Replacer is developed by Simon Royer, Egi and Ronyx. The mod is responsible of two major tasks; replacement of station tracks on train stations and prop customisation/styling of rail networks that are part of RAILWAY ecosystem. Network and Style Pa...
Realistic Walking Speed
Created by egi
Adjusts pedestrian walking speeds to realistic values. https://i.imgur.com/a0VrMRr.png ⠀⠀⠀⠀⠀⠀⠀⠀https://i.imgur.com/bnDNN2x.pnghttps://i.imgur.com/DczUXYq.png Long description This mod fixes the unrealistic vanilla citizen walking speed that bothered me fro...
Relight
Created by Ronyx69
--- UPDATE JULY 2023: This mod is old, Nyoko and algernon made a new mod which includes Relight's features and more called Lumina: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2983036781 --- Rebalanced and customizable lighting and tonemapping. A...
Remove Need For Pipes
Created by Overhatted
This mod removes the need to place pipes all over your city. If you also don't want to waste time building power lines you can use my Remove Need For Power Lines mod. How it works This mod works simply by storing the water, sewage and heating produced in s...
Remove Need For Power Lines
Created by Overhatted
This mod removes the need for power lines. If you also don't want to waste time laying down pipes you can use my Remove Need For Pipes mod. How it works This mod works simply by storing the energy produced in a small buffer and then distributing it to buil...
Marked Incompatible ]  Road Options (Road Colors Changer ++)
Created by Katalepsis
Change road colors, remove crosswalks, remove road markings and more. Provides sliders to change road colors per road category. Lets you remove crosswalks and road markings (Highways, Vanilla small and medium roads done so far, rest coming soonish). You ca...
Rotors FlipXZ
Created by Ronyx69
Allows to set the FlipTyreRotationXZ float to 1 for rotors shader vehicle sub meshes. Can be used for blimp and plane propellers, or glass windows. https://cslmodding.info/shader/rotors-propellers/ Example usage in asset: https://steamhost.cn/steamcommunity_com/sharedf...
Shadow Strength Adjuster
Created by Ronyx69
Allows to change the strength of shadows that objects cast using a slider, saves and loads the value next time. It doesn't load the slider position visually, but the actual shadow value loads correctly. The slider can be found in the options - mods setting...
SharedStopEnabler
Created by CodeBard
Overview Currently it is not possible to have public transport such as bus and trams stop on the same road segment. That is where this mod comes in handy: It allows you to place stops of different means of transportation on the same segment. This also work...
Sharp Textures
Created by Ronyx69
This mod makes textures appear sharper by increasing anisotropy and decreasing mipmapping. Settings can be adjusted in real time. Anisotropy makes textures look better at grazing angles. The vanilla anisotropy varies between 0 and 8 for various textures. M...
Show It!
Created by Keallu
Compatible with Cities Skylines 1.17.0-f3 (Hotels & Retreats) This mod shows vital indicators for all zoned buildings - that means residential, industrial, commercial and office buildings. NEW IN 1.11 - Recompiled for Cities Skylines 1.17.0-f3 (Hotels & Re...
SingleTrainTrackAI
Created by CoarzFlovv
Mod to avoid train collisions on single tracks 2 ways from BloodyPenguin mod One-Way Train Tracks. https://i.imgur.com/O3ujMsj.png How does this mod work? It is simple. Before entering on a single track section, a train will check if there is already anoth...
Skip Intro
Created by egi
Skip the two intro logos. https://i.imgur.com/a0VrMRr.png ⠀⠀⠀⠀⠀⠀⠀⠀https://i.imgur.com/bnDNN2x.pnghttps://i.imgur.com/DczUXYq.png Long description 4 years too late, yet better late than never. Saves you some freaking ~3 sec during game start and maybe a who...
Sort Mod Settings
Created by egi
Sorts the 'Mod Settings' in the options by name. https://i.imgur.com/a0VrMRr.png ⠀⠀⠀⠀⠀⠀⠀⠀https://i.imgur.com/bnDNN2x.pnghttps://i.imgur.com/DczUXYq.png Long Description I waited for this to happen since vanilla. But it seems that Colossal Order had more im...
Speed Slider [v2]
Created by Rojoss
Adds a slider to your UI to modify the entire game speed. This does make your entire game run faster or slower including thngs such a the camera. See the FAQ below to understand better how this works. It's mostly used by people that want to make the game g...
Surface Painter
Created by BloodyPenguin
Allows to change terrain surface https://i.imgur.com/CYNzkiJ.png Are you tired of endless list of filler assets cluttering your parks panel and exhausting your buildings limit? Then this mod is for you! This is a plugin for my Extra Lanscaping Tools mod th...
Theme Decals
Created by Ronyx69
Adds decals which match the current map theme. 32m/16m versions for grass/cliff/sand/gravel/ruined/oil/ore and 32m/16m corner/16x8m edge versions for pavement. Known issues: If the mod is disabled, it won't work, because it's disabled. If you change graphi...
Theme Mixer 2
Created by Katalepsis
Lets you load, mix and customize Map Themes It's finally here, at long last. This is a complete re-make of the original Theme Mixer mod. Features Change map themes directly in-game. Select map theme "parts" from different map themes (Atmosphere, Structures...
Tiny Segments - Extra Anarchy (DEPRECATED)
Created by Quboid
Deprecated! Network Anarchy now includes all this functionality. This mod is obsolete. - Removes the "Distance too short!" error - lets you create tiny network (road/fence/curb/etc) segments by reducing the minimum length to effectively zero. - Removes the...
Toggleable Whiteness
Created by BloodyPenguin
https://i.imgur.com/CYNzkiJ.png When plopping buildings, makes InfoView overlay displayed only if InfoView panel is visible. Also allows to switch info views while plopping buildings, placing roads or drawing districts This mod doesn't provide a hotkey. In...
TotalyFree Camera
Created by BloodyPenguin
Makes regular camera mode behave like free camera mode (but with UI visible) It should be compatible with all other camera mods (for example, with Enhanced Zoom). This mod uses awesome detours C# library by cope. Without it, this mod would've been impossib...
Tram Station Track
Created by BloodyPenguin
Provides tram station track. It's a mod, not an asset! It has to be activated in the Content Manager in order for the asset it generates to show up in the game The mod was made before CO added the custom network asset functionality and now mostly serves to...
Transparency LODs Fix
Created by Katalepsis
If you like this mod, please take a moment to rate+, it really helps me stay motivated to continue creating mods for the community. Also, if you're feeling generous, consider making a small donation. Even 10 cents can add up to a lot if more people donate....
Tree Fire Control
Created by knighthawkGP
Tree Fire Control Version 1.7.0-f5 Build 01 -------------------- Allows more control over the rate that tree fires burn. This mod allows changing the following via the options menu -The rate at which trees will catch fire both from normal fires and from di...
Tree LOD Fix
Created by Katalepsis
Increase the quality of Tree LODs Use the options menu to select between 4 Tree Lod Resolutions: Low = Vanilla (512px²) Medium = noticeably better (1024px²) High = great (2048px²) Ultra = totally amazing (4096px²) NOTE: Tree LODs in Cities Skylines are ren...
Tree Movement Control
Created by Katalepsis
Lets you control the movement of trees. This mod provides a slider that lets you reduce or entirely stop the movement of tree assets in the wind. It also includes the Random Tree Rotation functionality because it is handled by the same "function" in the ga...
Ultimate Eyecandy v1.5.2
Created by Judazzz
Hey all, I've been enjoying Cities: Skylines basically since release day, immensely helped by all the awesome stuff the community created. So after so much taking, I figured it was time for a little giving. In real life I'm a web developer (mainly front-en...
Ultimate Level Of Detail (ULOD)
Created by boformer
Make use of your graphics card! Configure the LOD distance of trees, props, buildings and networks. Updated for Campus DLC This mod enables you to increase the render distance of detailed tree, prop, building and network models. Take a look at the mod sett...
Unlock All + Wonders & Landmarks
Created by BloodyPenguin
https://i.imgur.com/vGVs7xb.png This mod unlocks all from beginning, including all Wonders (a.k.a. Monuments ), Unique Buildings Levels I-VI, European biome Landmarks, (if you have Deluxe Edition) Deluxe Edition Landmarks + DLC specific unique buildings an...
Vanilla Trees Remover
Created by Katalepsis
Removes vanilla trees from the map, from buildings and from roads. Configurable. Provides options to remove vanilla trees from your game. Use the checkboxes in the options menu to remove vanilla trees from. All options take effect next time you load a save...
Vehicle Effects 1.9.5
Created by Acc3ss Violation
Allows effects to be added to vehicles with xml files! Recent features - Load (sort of) custom particleeffects via xml! Check this discussion page on how to do it and for sharing examples! - Load custom sound effects via xml! Check this discussion page on ...
TM:PE 11.9.1.0 STABLE (Traffic Manager: President Edition)
Created by Krzychu1245
Improve lane and parking usage. and customise junctions, roads, and rails! This is the stable release with tested features. https://i.imgur.com/biZEmm8.png https://imgur.com/mzpNwS8.png ⠀⠀⠀⠀⠀⠀⠀⠀User Guide⠀⠀⠀⠀Report Bugs⠀⠀⠀⠀Discord Chat Vehicles despawning ...
Sub-Buildings Enabler (DEPRECATED)
Created by boformer
This mod is now deprecated! The game developers added official support for sub buildings in the asset editor! Sub-buildings are separate building assets which can be used to create assets which are larger than 16x8. For example, the feature is used by the ...
Ability to Read
Created by REV0
Only modders will understand. Feel free to use in your mods as a required item. Provides 10K entertainment bonus. Only visible in Asset Editor....
BRIGHTER - only for the brightest
Created by KriZ
BRIGHTER - only for the brightest https://i.imgur.com/isRIGhp.png It is my honor to introduce the BRIGHTER and the DARKER! They are Relight friendly, which means they look very nice if you are using Relight made by Ronyx69. Settings for Relight used in the...
More Relight LUTs
Created by Ronyx69
LUT pack including 5 LUTs: Alpine, Lush, North, Natural, Average. The names have the prefix "Relight2". Created for the default and recommended relight settings: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1209581656 Since some people are except...
Real Neutral LUT - for Relight, Daylight Classic and Vanilla
Created by creativeDEX
Real Neutral LUT by Dexter How to use a Color Correction/LUT? Change the Color Correction/LUT every time you want in the graphic settings of the game. This change the lightning, coloring, saturation and contrasts. ------------------------------------------...