RimWorld

RimWorld

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Extra Psycasts (Continued)
   
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Mod, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
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989.392 KB
29 Jul, 2021 @ 1:41pm
27 Jun @ 11:16am
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Extra Psycasts (Continued)

In 1 collection by Mlie
Mlie's resurrected mods
925 items
Description

Update of chromiumboys mod
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2099341696

- Non-aggressive psycasts should now be castable while undrafted and by pawns incapable of violence



[dsc.gg]
[github.com]


Requires the Royalty Expansion for Rimworld.

Adds a collection of 11 new psycasts to the Rimworld Royalty Expansion. These new abilities can be granted by upgrading a psychic amplifier and by obtaining the appropriate psytrainer through quest rewards or trading

These extra psycasts include

- Accelerate healing (Rank 1 psycast). Increases the rate at which a target's injuries heal and the rate infection immunity is gained.
- Pyrokinesis (Rank 1 psycast). Starts a small fire at a target location. Does not require line of sight.
- Precognition (Rank 2 psycast). Increases the psycaster's accuracy in combat and their melee dodge chance.
- Soothe mind (Rank 2 psycast). Provides a target with positive moodlet, and snaps them out of any mental breaks they may be experiencing.
- Fortitude (Rank 3 psycast). The target receives much less damage than usual.
- Stasis (Rank 3 psycast). A friendly target goes into coma-like state. The rate at which their needs deplete will drastically slow, as will bleeding.
- Telepathic link (Rank 3 psycast). The psycaster and a friendly target share some of the experience they gain with each other.
- Cognitive enhancement (Rank 4 psycast). Increases the rate at which a friendly target is able to research.
- Energise (Rank 4 psycast). Increases the movement speed of a friendly target and the rate at which they prefom manual labour.
- Sense thoughts (Rank 4 psycast). Improves the performance of the psycaster in social encounters and when bartering.
- Psychic lance (Rank 5 psycast). Deals damage directly to the target's brain (affects both organic and electronic brains).


  • See if the the error persists if you just have this mod and its requirements active.
  • If not, try adding your other mods until it happens again.
  • Post your error-log using HugsLib or the standalone Uploader and command Ctrl+F12
  • For best support, please use the Discord-channel for error-reporting.
  • Do not report errors by making a discussion-thread, I get no notification of that.
  • If you have the solution for a problem, please post it to the GitHub repository.
  • Use RimSort[github.com] to sort your mods

| tags: combat enhancements
24 Comments
MoonDuckDragon 17 May @ 9:06pm 
Good mod thank you
Mlie  [author] 28 Dec, 2024 @ 12:38pm 
@Cutiegorgon Please see the Reporting Issues section described above
Cutiegorgon 28 Dec, 2024 @ 12:36pm 
These psycasts don't consume psyfocus for me
Terry the mushroom 18 Sep, 2024 @ 6:35am 
... I just read about the funky License bullsh,

sorry for asking... ;-; :deadrat:
Terry the mushroom 18 Sep, 2024 @ 6:30am 
@Mlie

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2460833332&searchtext=psycasts

Do you think it's possible you could update this to 1.5?

Do you know if it'll work fine if I use it regardless?

:)
Mlie  [author] 18 Jun, 2024 @ 1:12pm 
@Tirith Amar That is correct, the original author specifically set that to false
Tirith Amar 15 Jun, 2024 @ 8:02am 
I cant use "fortitude" on allied mechs.
PsychicDamage 29 Apr, 2024 @ 10:59am 
THANK YOU SO MUCH @Mlie
Mlie  [author] 20 Apr, 2024 @ 7:52am 
@PsychicDamage Should be fixed now
PsychicDamage 19 Apr, 2024 @ 11:28pm 
Not sure if anyone has mentioned this before - Accelerate Healing won't work on pawns incapable of violence since it's a draft based ability. Is there a reason it's draft?