RimWorld

RimWorld

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Auto Strip on Haul
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Mod, 1.3, 1.4, 1.5
File Size
Posted
Updated
581.497 KB
29 Jul, 2021 @ 2:44pm
11 Apr, 2024 @ 2:11am
11 Change Notes ( view )

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Auto Strip on Haul

In 1 collection by Fuko
Fuko's Mods!
7 items
Description
Your colonists will automatically strip corpses of their weapons, equipment, inventory, and apparel upon (or after) hauling them.
Ideal for scavenger or cannibal colonies who don't want to manually assign strip orders after every battle!

Smeltable and non-smeltable tainted apparel can be configured to be auto-forbidden, left on the corpse, or auto-magically destroyed upon haul as well, if you would rather not deal with tons of useless tainted clothes after every battle.



Compatibility
  • 0% performance impact (0.000ms on strip in Dub's Performance Analyzer).

  • Safe to add and remove mid-game.

  • Independent, isolated, and minimal in scope, with no modifications to vanilla behavior/code required: Works by using the same code the vanilla "Strip" command uses, so should be compatible with nearly every mod, leaves no permanent changes to your saved game, and will not brick your game.

  • Confirmed compatible with Combat Extended, Vanilla Expanded series, Alpha series, Dubs series, Simple Sidearms, and hundreds more.

  • NOT compatible with Non Uno Pinata because it is doing the same thing as this mod.



Updates
~3.0 update: Now compatible with 1.5! Added option for undropped apparel to be left on the corpse vs. destroyed. Reworded settings options to be less confusing.
~2.0 update: Now compatible with 1.4!
~1.4 update: Added auto-forbid inventory option, which should be useful for mods that keep items on pawns after death and for Simple Sidearms that puts extra weapons into the inventory.
~1.3 update: Added strip after haul option.
~1.2 update: Added auto-forbid equipment option.
~1.1 update: Added auto-forbid tainted option. Added auto-destroy smeltables option.

Github Link: https://github.com/tenguin/Rimworld_AutoStripOnHaul





Credits to: TororoRose, avogado6, and Gawr Gura for the art sources used in the thumbnail and tanosii_chan for the upvote animation! Give them a visit!
Popular Discussions View All (1)
0
13 Jan, 2022 @ 3:28am
Auto strip living pawns
l GH l NDCasmera
104 Comments
Jiopaba 12 Jul @ 3:33pm 
Threw up a Pull Request for 1.6 in the GitHub, Fuko. Per my testing there are no material changes, just updating the Harmony library and recompiling pretty much.

Your workflow must be pretty unusual though, I kind of want to know what's up with the "Move Mods" batch file you have run, it really tripped me up lol.
Squishyjellyfish 12 Jul @ 1:53am 
1.6 please
thorman123456789 11 Jul @ 11:49pm 
Is an update for 1.6 planned?
CosmicStone 10 Jul @ 12:13pm 
kisamara 1.6?
Ryū 9 Jul @ 5:16am 
For some reason pawns are stripped only when hauled to stockpile zone. When pawn is hauled to be butchered, everything stays on.
HongZZ 2 Jul @ 12:09am 
1.6 Thanks!
submeg 14 Jun @ 4:19am 
This is super handy, adding it in! Thanks!
Evono 5 May @ 5:25pm 
Where should this be loaded ? at the top? at the bottom ? doesnt matter ? pls add this info in the description :) rimsort kinda puts it atm somewhere.
Soy Picker 4 May @ 3:46pm 
i'll miss gura
Nexus 29 Mar @ 7:01pm 
oh okay so it only strips clothing thats smelt-able then by default?

that explains a lot. thanks!