Space Engineers

Space Engineers

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(BTWC) Blackjack Mech for BTWC
   
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1.810 MB
31 Jul, 2021 @ 5:35am
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(BTWC) Blackjack Mech for BTWC

In 1 collection by Emmepathic
Battletech - Mechs
17 items
Description
requires weaponcore and battletech weaponcore pack

have fun!
9 Comments
Kara Vaki 4 Feb, 2022 @ 3:25pm 
mega OOF
Emmepathic  [author] 4 Feb, 2022 @ 3:10pm 
i'll probably use mart or something, as the block cant use more than one azimuth or elevation rotor
Kara Vaki 4 Feb, 2022 @ 2:59pm 
well FUK
Emmepathic  [author] 4 Feb, 2022 @ 2:52pm 
my mechs tend to have a decent amount of extra space, i like to leave some open around the important components, because of the deformation of armour destroying solid blocks (which has now been fixed with warfare 2). i've run into a problem though, BTWC requires weaponcore, and the turret controllers dont work when weaponcore is enabled unfortunately, so i have to wait until WC is updated to fix that at least
Kara Vaki 4 Feb, 2022 @ 2:18am 
I was thinking the same thing for some of my mechs, but then again the controller for small grid is a 2x1, and thats a hard sell for mechs that are TINY
Emmepathic  [author] 4 Feb, 2022 @ 2:01am 
it's about 40% atm, it's walking turning and shooting, but i have to work on the arms, thinking about using the new turret controller for torso and arms, and dropping the Torso twist tag from the script
Kara Vaki 4 Feb, 2022 @ 1:54am 
Well i hope it's remade into a working version cause when I tried it out it was TERRIBLE ;w;
Emmepathic  [author] 3 Feb, 2022 @ 10:57pm 
oh yeah, i made that just after the first walker script came out, i might give it a go, it wasn't a bad build after i tweaked it a bunch
Kara Vaki 3 Feb, 2022 @ 8:42pm 
the blackjack is in DIRE need of a retooling cause its a total DERP