Space Engineers

Space Engineers

200 ratings
BattleTech WC Pack June 2024
2
7
3
   
Award
Favorite
Favorited
Unfavorite
Type: Mod
Mod category: Block, Animation
File Size
Posted
Updated
77.026 MB
20 Aug, 2020 @ 2:08am
22 Jun, 2024 @ 10:44am
72 Change Notes ( view )

Subscribe to download
BattleTech WC Pack June 2024

Description
Most Recent Changes:
- Large Grid Damage Modifiers set to the same as for Small Grid
- PPCs and LBX ammo now usable with CTCs

Join our discord server for news and events! https://discord.gg/BwFmKnqhXw

This is my first big mod, and I am working on it in my free time after work so i hope you can bear with the delays on Updates.

>> Mechwarrior-inspired Fixed Weaponry Pack for WeaponCore

So far this Pack includes Fixed Small Grid Weapons , namely:
-6 Lasers
-4 Particle Cannons (EMP-effect WIP)
-4 Autocannons (normal and canister ammo)
-1 Short Range Missile Launcher (unguided)
-1 Long Range Missile Launcher (guided)
-1 Gauss Rifle (charged Slug Shot)
-2 Rotary Cannons
-1 Machine Gun
-1 Anti-Missile System
-3 Long-Range Cannons (up to 15km)
-1 Long-Range Missile Launcher (up to 4km)
-1 Energy Flamer
-1 Melee Weapon Block
-1 Medium Range Missile Launcher (unguided stream)

Also:
-1 Camera Design (for mounting on top of blocks)
-2 Cockpits (very compact)
-1 Advanced Armor Plate (2x3) almost as light as light armor and almost as durable as heavy armor, helping against one-shot penetration
- a few custom armor blocks, some specifically for covering hinges
- 1 small grid small cargo container can hold 500kg of ammo
- 1 Handheld Laser Rifle and Powerpacks (animations currently broken)
- Mech Hands (works like a Landing Gear)
- 1 Custom Gyroscope
- 1 Custom Reactor
- various window shapes
- 1 custom suspension (soft sole pad)
- 1 Heatsink Block (functionality comes with extra mod https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2600319572)

>> Thanks to everyone who helped me getting through the first stage, namely AWG, Darkstar, Kreeg, Klime, AutoMcD, pilfit, Wizard, derekt and Consty for giving me feedback and helping out smashing bugs. Be sure to check out their Shtuff ^^

Software used: Blender, Audacity, Visual Studio 2019 Community, Paint NET, Streamlabs OBS, Git Bash (all freeware)
Also many thanks to enenra and their team for making Space Engineers Utilities (SEUT) which is a great help for handling Blender.

All Sounds and Models are made from vanilla Assets or made from scratch by myself.
Also thank you to AWG for giving me a script for ammo detonations

>> This mod is heavily inspired by the Battletech Wiki https://www.sarna.net/wiki/Main_Page and stats from a dear game to me called Mechwarrior Online
This mod is non-profit and purely for entertainment

>> The weapons of this pack are made to shoot at other small grids, preferably in a arena based survival pvp scenario with vehicles that weigh up to 100 tons.

I try to balance out the weapons in size, weight, ammo/energy consumption, range and accuracy.
I will try not to make changes that will break your creations, models will stay the same size, conveyor ports will not be changed and power consumption may only be increased slightly if necessary.

>> Please give Feedback, it is much appreciated, also give a thumbs up if you endorse this project :D I am also very thankful of all the awards, thank you

If you want to build any kind of vehicles using these weapons i can highly recommend some mods/scripts to use:

MART script by Whiplash - for aiming turrets alone https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=944915802
RotorTurretAddon by Klime - for aiming turrets as crews https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1879790900
Hover Engines by Takeshi - https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2299281406
Aerodynamic Wings by Digi - https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=473571246
MECS script by Trekker - https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1415875574

also check out the example vehicles and community-made vehicles in the discussions!

>> If you want to have standard rotors as well and the armored ones seperately you can use this https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2430605423

All of the weapon Ranges: https://docs.google.com/spreadsheets/d/161wEdOujAaK5WGOZ6qIr_JUnpFmZEDWZrBI8OKQRXFo/edit?usp=sharing

HAPPY BUILDING
Popular Discussions View All (4)
10
6 Nov, 2021 @ 12:13pm
Walkers
Queen Bee
3
17 Jan, 2021 @ 1:00pm
Atmospheric and Space Flyers
Queen Bee
3
8 Jan, 2021 @ 2:16pm
Conventional Ground Vehicles
Queen Bee
197 Comments
Morthwyl 3 Jul @ 8:15am 
Now sure if you ever did it already but going with the whole prototech idea and making Clan variants of some of the weapons could be cool.
Queen Bee  [author] 2 Jul @ 12:57pm 
should i have a look at this mod again? give me ideas on what i could fix/ rebalance
Vargali 22 Oct, 2024 @ 7:59am 
depends on the look you want i guess.. sometimes i get in the mood to mix large and small grid of the SAME block onto a build to change the look...
CyberCroniX 21 Oct, 2024 @ 4:08pm 
I know about the hinge and rotor. I just think that making large grid variants would be nicer to stick on a large grid ship.
Queen Bee  [author] 21 Oct, 2024 @ 8:56am 
just use a rotor to atach your small grid turrets to
Vargali 21 Oct, 2024 @ 5:55am 
shouldn't be that hard, switch secondary parts on hinge/rotor from large to small... or there are mods that let you add small to large and large to small.. most notable i've used are "Electronics Panel and Attachments" mods... only issue is one is not conveyor-able....
CyberCroniX 19 Oct, 2024 @ 2:48pm 
Are you planning on making large grid varients. Like its so hard to put these weapons on to a large grid dropship.
Azathoth 9 Sep, 2024 @ 11:26pm 
A must have for building mechs. This mod is absolutely fanominal and im so glad i stumbled upon it!!
Thedarkpickle 27 Aug, 2024 @ 9:40pm 
ah, that's sad
Queen Bee  [author] 22 Aug, 2024 @ 4:09am 
thats a weaponscore issue, i was never able to solve the tracking issues since weaponcore was never emant to have tracking missiles below 1km