Kingdoms and Castles

Kingdoms and Castles

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Description
这里推荐各类实用好用的MOD,详细介绍可以在百度贴吧:王国与城堡里面查看
Items (16)
Cannon
Created by Slooth
Cannon This mod simply adds a new military building; the Cannon. The cannon acts like a ballista, but with a custom model, damage, range, and reload values. This mod is still in early development and I would highly recommend backing-up any worlds you plan ...
Automatic Rebuild
Created by Phedg1
Summary: A simple mod that will automatically attempt to start the rebuild process when a structure is destroyed. The structure will not be rebuilt if you cannot afford it. It also includes a button to attempt to rebuild all currently destroyed structures....
Eat The Dead v1.2.1 [Beta Compatible]
Overview No pork? No problem! Dead villagers now provide meat, which can be your temporary source early in the game, or permanently if you're a damn savage. Settings Enhancement (New in Version 1.2) Settings in the settings menu have been categorized under...
[Do not use] Even More People At Houses - better progression
Created by cat
DO NOT USE THIS MOD. It does not increase tax rate and it is still unbalanced. Instead, please use "More People For Village" by TheNesur: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2814928159 PLEASE DO NOT USE. I couldn't figure out what game p...
Intelligent Army v1.1 [Compatible up to K&C 117r6s]
Overview Automatically assigns targets to allied soldier squads. Enable/disable targetting enemies (New in Version 1.1) The following enemies can be enabled/disabled for targetting: - Ogres - Kidnappers/Torchers - Thieves How it works Soldier squads patrol...
Just Some Stats 0.1b | KC Statistics Mod
Created by Agentfox
Just Some Stats Just Some Stats is a mod that shows statistics of production and estimation curves to help players meet consumption needs. Just Some Stats prints a stats message at the beginning of every game-year summarizing the last year, and gives some ...
[Beta] New Lands 1.8
Created by mpu
New Lands is a modification for Kingdoms and Castles, that lets you modify your world size. Furthermore, different, chooseable algorithms provide the option to adjust the map generation even further. Github repo: https://github.com/cedricjansen/newlands/tr...
Commander v2.0
Created by Zat | Mo.
Organize your armies in groups like in RTS games! You can quick-select groups and move the camera to them. Also, the mod shows the total strength and health of your armies. Hotkeys: - + : Assign all selected armies to the pressed numpad button. - + : Delet...
StoneRoadsWithSigns v1
Created by Slooth
StoneRoadsWithSigns Uhmm... Well simply said this mod adds signs to stone roads. Shout out to "@road signs for stone roads" for letting me know of this situation on the Official K&C discord. -_- Enjoy :)...
Sons Bigger Everything 1.0
Created by Sonmi
After going through the great modding tutorial from the Developers, i decided that bigger villagers is not enough. So this mod goes a little further and slightly scales up dragons, ogres, vikings, ships, wolves, fishes, pigs, carried resources, soldiers, a...
SiegeCauldron
Created by Slooth
Siege Cauldron This mod simply adds a new military building; the Siege Cauldron. The Siege Cauldron has short range but very high damage. It has a custom oil pouring particle effect, and model. This mod is still in early development and I would highly reco...
Pretty Roads
Created by JPiolho
This mod fills in gaps between adjacent roads, allowing you to make wide roads in any kind of shape. Works with all the roads in the base game. You can add and remove the mod in existing saves without issues. This mod is compatible with StoneRoadsWithSigns...
ManyUpgrades v1
Created by Slooth
ManyUpgrades This mod aims to add more research and various upgrades. Current Upgrades Deep Vein Mining Blasting Furnace Blast Mining Gunpowder ~ Unlocks Blast Mining Plans Additional Research Additional Buildings This mod should be compatible with most to...
NoBuildingLimitations (Stable branch)
Created by haro77
Building has no limitations. This means: - all buildings can be build on piers - all buildings can be build on walls - you can place buildings in other buildings - you dont need roads - foresters can be placed anywhere If you have any questions, bugs or fe...
No Road Limitation
Created by Terah
Removes the requirement to build near existing roads....
Marked Incompatible ]  Place Forester Anywhere
Created by Terah
Remove the requirement for the Forester building to be placed near trees. Also remove the requirement for road proximity, allowing you to place the building deep in the forest....