RimWorld

RimWorld

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Better Jump Pack (Continued)
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Mod, 1.2, 1.3, 1.4, 1.5
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89.482 KB
4 Aug, 2021 @ 5:02am
10 Jul, 2024 @ 10:07am
9 Change Notes ( view )
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Better Jump Pack (Continued)

In 1 collection by Mlie
Mlie's resurrected mods
925 items
Description

Update of YAYOs mod
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2242175972



[dsc.gg]
[github.com]




- Allows jump packs to cross walls, break roof and fall.





- Jumping under the roof destroys the roof and takes damage.



- You cannot jump to the mountain roof.
- You cannot jump under the mountain roof.




Please take my mod and modify it.
I'd love to see variations come out with various ideas.
I'm a game designer, and I haven't implemented many ideas yet due to lack of time.
If you are proficient in C# and are interested, please contact me on the rimworld discord.



  • See if the the error persists if you just have this mod and its requirements active.
  • If not, try adding your other mods until it happens again.
  • Post your error-log using HugsLib or the standalone Uploader and command Ctrl+F12
  • For best support, please use the Discord-channel for error-reporting.
  • Do not report errors by making a discussion-thread, I get no notification of that.
  • If you have the solution for a problem, please post it to the GitHub repository.
  • Use RimSort[github.com] to sort your mods


65 Comments
Frenchy 30 Jun @ 10:07am 
Not sure if mentioned before but Paramedic mechs will auto use their jump packs indoors, causing them and the colonist they're carrying to take damage. There's no way to stop them doing this
Mlie  [author] 4 May @ 1:20pm 
@Coolchilion I have it as a goal but the settings are tied to it at the moment
Coolchilion 4 May @ 12:12pm 
Would it be possible to remove the huglibs requirement?
blackrave 10 Nov, 2024 @ 11:51pm 
I see.
Will have to do some testing then
Mlie  [author] 10 Nov, 2024 @ 11:49pm 
@blackrave No idea, if it does then this mod does too
blackrave 10 Nov, 2024 @ 11:45pm 
Hmmm, does roof collapse damage takes armor into consideration then?
Wiki says it's Blunt damage.
So helmets with high Blunt protection should theoretically prevent/decrease damage?
Haven't played enough with roof collapse defense to know how exactly damage applies.
Mlie  [author] 10 Nov, 2024 @ 10:00pm 
@blackrave I dont think so, it just uses the default roof collapse damage.
blackrave 10 Nov, 2024 @ 3:41pm 
Is damage to pawn modified by armor?
For example with sturdy enough helmet pawn will recieve little to no damage?
Vasco 20 Sep, 2024 @ 8:15am 
Great mod btw ty very much <3
Vasco 20 Sep, 2024 @ 8:15am 
I didn't read the description correctly and a pawn blew his head off by jumping under a roof. Outch.